A blend of classic pirate adventure with dark, maritime mythology.
Played | 7 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | Yesterday |
Visibility | Public |
Witch Doctor
A spellcaster who gains power by striking a bargain with long-dead pirates and sea-entities. Features: Pact Boon: Choose between Pact of the Trident (magical melee weapon), Pact of the Tide (summon a water elemental), or Pact of the Compass (navigation and divination bonuses). Curses of the Deep: Inflict powerful debuffs like Hex or Bestow Curse.
Musician
A charismatic spellcaster and performer who weaves magic through song and storytelling, inspiring allies and charming foes. Abilities: Bardic Inspiration: Boost your allies' rolls with inspiration dice. Song of the Sea: Unlock sea-themed spells like Control Water and Shatter. Lore of the Depths: Learn additional skills and spells as you uncover secrets of the oceans. Pirate’s Anthem: Bolster your crew with unique buffs or debuffs in naval combat.
Bucaneer
A battle-hardened warrior skilled in both swordplay and improvised combat techniques. The Buccaneer thrives in chaotic melee fights and can wield firearms with brutal efficiency. Second Wind: Regain a burst of energy during combat. Pirate’s Fury: Gain extra attacks and bonuses while fighting multiple foes or boarding ships. Action Surge: Push yourself beyond your limits for an extra action.
Gunner
A master of explosives and firearms who combines engineering with magic to unleash chaos.
Duelist
A nimble duelist who wields finesse weapons and uses daring maneuvers in battle. Abilities: Sneak Attack: Deal extra damage when hitting with advantage or an ally nearby. Sea Legs: Gain bonuses to Acrobatics and Athletics for climbing and balancing on rocking ships. Dirty Tricks: Create improvised weapons or use the environment to gain an edge in combat.
Tide Caller
A spellcaster drawing power from the ocean's fury and calm, using water, wind, and lightning magic.
Druid
Shapeshifting spellcasters connected to nature.
Paladin
Holy warriors imbued with divine magic.
Warlock
Spellcasters bound by a pact to supernatural entities.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Wizard
Learned mages who study and cast spells from spellbooks.
Monk
Master of martial arts, using inner force and agility.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Bard
Musical mages with a wide range of abilities and spells.
Sorcerer
Innate spellcasters with magical bloodlines.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.