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Played | 0 times |
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Created | 61 days ago |
Last Updated | 29 days ago |
Visibility | Public |
Mortu Darzen
Level 3 Human Paladin -
Mortu Darzen is a Colovian human Paladin, Dragonknight, and seasoned leader of the Drezen Knights. Renowned for his tactical brilliance and devotion to protecting the weak, Mortu is a stalwart figure in the defense of Drammond and its people.
Details
Race | Human |
Class | Paladin |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 1, 1 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
Mortu is a physically imposing man, his powerful frame shaped by years of rigorous training and battle. His steely gaze reflects both wisdom and the weight of leadership. His armor, a masterfully crafted set adorned with Drezen heraldry, gleams with both tradition and authority. His greatsword, a symbol of his strength, rarely leaves his side.
personality
Mortu is principled and deeply committed to justice, embodying the ideals of knighthood. His pride stems from his strong moral compass and relentless drive to lead by example. Though he can be stern, Mortu's care for those under his protection shines through in his actions. He is unyielding in battle, a steadfast protector of the realm and its people. His pride often manifests in his meticulous attention to detail and refusal to waver from his principles. He projects strength and confidence and despite knowing how to use his wrath is always calm and collected.
backstory
Born into the esteemed Darzen family, Mortu’s early years were marked by discipline and dedication. His passion for protecting others led him to enlist in the Colovian army, where he distinguished himself during numerous campaigns. Seeking a deeper purpose, Mortu joined the Drezen Knights, where his leadership and scholarly knowledge of ancient rites elevated him to a prominent role. His efforts have cemented him as a key figure in Drammond and Colovian leadership. Despite his righteous path, Mortu secretly struggles with being a werewolf, a trait he has controlled with years of meditation and restraint. Mortu having spent years as the main trainer also mentors acts as a mentor to many.
Stats
Strength
10
Dexterity
10
Constitution
10
Intelligence
10
Wisdom
10
Charisma
10
Armor Class
10
Max HP
20
Speed
30
HP
20 / 20 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook