Live in The Legend of Zelda: Breath of the Wild
Played | 18 times |
Cloned | 1 times |
Created | 118 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
Electric Chuchus are gelatinous organisms that float and pulse with an inner light, capable of firing arcs of electricity at unsuspecting adventurers. Found in moist environments and often lurking within caves or fields, they react to movement and can roll towards their prey, leaving a trail of crackling energy. Those who touch them risk a shocking surprise, while their vibrant, luminescent bodies serve as both a warning and an alluring spectacle.
Size | Small |
Type | Ooze |
CR | 1 |
XP | 20 |
Languages | Understands Primordial but cannot speak |
Armor Class | 6 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | Cold, Fire, Piercing, Slashing |
Damage Resistances | Bludgeoning, Thunder |
Damage Immunities | Acid |
Condition Immunities | Charmed |
Electrocute
If a creature touches or hits the Electric Chuchu with a melee attack, they must make a DC 4 Constitution saving throw or take 1d2 lightning damage and become stunned until the end of their next turn.
Engulf
The Chuchu Slime attempts to engulf a creature. The target must succeed on a DC 6 Strength saving throw or become engulfed, taking 1d4 acid damage at the start of its turns until it escapes.
Nothing
Do nothing during your turn.
Shock Pulse
The Electric Chuchu releases a burst of electrical energy in a straight line for 15-feet range. The attacked creature must succeed on a DC 4 Dexterity saving throw or take 1d4 lightning damage and become stunned until the end of their next turn, or half as much on a successful save.