The Other World world illustration - Fantasy theme
Fantasy

The Other World

Z
Zyeinn

A world filled with magic, secret societies, and hidden conspiracies shaping its power struggles.


Author's Note: Basically The Eminence in Shadow inspired.
Played27 times
Cloned4 times
Created
50 days ago
Last Updated
29 days ago
VisibilityPublic
City-State Alliance

City-State Alliance

The City-State Alliance is a group of archipelagic states located in the north-westernmost part of the Midgar Kingdom. At the heart of this alliance lies Grazheim, often referred to as the "City of Happiness." Grazheim serves as a vital trade hub and a prominent tourist destination, renowned for its bustling markets and vibrant cultural scene. The city is divided into several districts, each with its unique character. Adjacent to Grazheim is the Holy State of Orum, a theocratic region dedicated to the worship of the Goddess Beatrix. Orum is renowned for its grand cathedral, which serves as the center of the Holy Teachings and a significant pilgrimage site for believers worldwide. Another notable member of the City-State Alliance is the Altena Empire, an elven-governed territory that, despite its vassal status under the Midgar Kingdom, maintains a degree of autonomy and cultural richness.

Lawless Cities

Lawless Cities

A city renowned for its infamous reputation as the global epicenter of criminal activity and vice, characterized by its sprawling slums where illicit and corrupt practices flourish with impunity. The enigmatic Lawless Cities has endured through the annals of time, but its true origin shrouded in obscurity. The city is a cesspool of villainy that operates on the principle of survival of the fittest. It serves as a magnet for the convergence of evil, wealth, and power from all corners of the globe.

Midgar Kingdom

Midgar Kingdom

The Midgar Kingdom is powerful, home to many formidable dark knights. Furthermore, Midgar's royal capital boasts being home to the Midgar Academy, one of the most prestigious dark knights' academies on the continent. Midgar Kingdom established an alliance with the Oriana Kingdom to protect their nations against any external conflict. The Midgar Kingdom was first founded by the Midgar royal family, currently ruled by King Klaus Midgar and sired his two daughters, Iris Midgar and Alexia Midgar.

Oriana Kingdom

Oriana Kingdom

Oriana is a small country that is known for its people's reverence for the arts. The nobility devote most of their time assessing every work of art and craft that can be considered as such, the nobility see every piece of art in their possession as a status symbol, as well as any artists they have under their employ. In Oriana it doesn't matter what race you are or what status you have. A person's value is determined by their artistic talent. The Oriana Kingdom's territory borders the Midgar Kingdom to the northwest, it essentially looks like a large island, whose only land access is a bridge that connects it to the Midgar Kingdom, going directly to its capital.

Wakoku

Wakoku

Wakoku is a country that resides far from Midgar Kingdom. Contrary to other kingdoms, the top caste are those called martial artists, rather than Dark Knights. The country's isolation keeps the majority of information from reaching other countries, but a few martial artists leave the country for training. It is located in a remote land, far from the main continent. Very few knowledge has escaped this land, as it tends to be secluded from the rest of the world, but the people who leaves this island can become considerably stronger than most.

Zenirea Continent

Zenirea Continent

The continent is a vast and diverse land, marked by powerful kingdoms, independent city-states, and isolated regions. Magic is deeply intertwined with the fabric of daily life, influencing everything from combat to governance. The terrain ranges from lush forests and mountains to desolate, harsh environments, with cities and strongholds scattered across the landscape. Various races, each with distinct cultures and traditions, coexist, while secretive organizations pull the strings behind the scenes. Throughout history, the continent has experienced shifts in power, often dictated by arcane forces and hidden agendas. The balance of power is fragile, with conflicts simmering beneath the surface, and ancient mysteries waiting to be uncovered.

Zenirea Wilderness

Zenirea Wilderness

The Sypherea Wilderness is a sprawling expanse of undisturbed natural beauty, where vibrant flora and fauna thrive in harmony. It is renowned for its shimmering streams and mystical groves, offering a sanctuary for those who seek solace in the embrace of nature. The area is teeming with life, from the gentle rustle of leaves in the wind to the melodious calls of exotic birds.

Zenirean Waters

Zenirean Waters

Zenirean Waters is an expansive body of water known for its stunning shades of turquoise and deep azure, dotted with vibrant coral atolls and mysterious sunken ruins. The waters teem with diverse marine life, including luminous fish and swift sea serpents, making it a popular spot for adventurers and scholars alike. Tales of lost treasures and hidden realms beneath the waves whisper through the coastal towns nestled along its shores.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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