Therasia world illustration - Fantasy theme
Fantasy

Therasia

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WolfeM

Ancient magic weaves through towering castles, dense forests and sprawling kingdoms in conflict.

Played3 times
Cloned0 times
Created
71 days ago
Last Updated
65 days ago
VisibilityPublic
Deep One
CR 5Medium Humanoid
Deep One
HP Range70 - 80 (Avg: 75)
AC15
XP1800

Description

The Deep Ones are a race of intelligent, ocean-dwelling creatures that resemble humanoid fish. They are known for their cunning and ability to manipulate the minds of those who venture too close to their underwater lairs.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesAquan, Common
Defenses
Armor Class15
HP Range70 - 80 (Avg: 75)
Damage VulnerabilitiesLightning
Damage ResistancesCold
Damage ImmunitiesPoison
Condition ImmunitiesCharmed
Actions

Mind Control

The Deep One targets one creature it can see within 60 feet. The target must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute.

Tentacle Strike

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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