Fallout world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Fallout

H
HeLLDaN

A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.


Author's Note: For me, the first two parts of the game are primarily a source of inspiration. Fallout 1, 2
Played44 times
Cloned4 times
Created
35 days ago
Last Updated
30 days ago
VisibilityPublic
Mercenaries' cave
Mercenaries' cave
Area
Details
Size0
TypeCamp
Coordinates(1621, 1094) to (1656, 1129)
Description

Raider Camp is a hostile encampment situated in a desolate, rocky region of the wasteland, serving as a base for a violent gang of raiders and scavengers. The camp is fortified with makeshift barriers, traps, and hidden explosives, reflecting its inhabitants’ predatory lifestyle. Led by a ruthless warlord, the raiders terrorize nearby settlements, ambushing travelers and hoarding loot from their raids. The camp’s layout includes crude shelters, weapon caches, and interrogation pits, emphasizing its role as a hub of brutality. A notable feature is the presence of Tulia , a cunning raider lieutenant who coordinates attacks and manages the camp’s defenses. The location challenges explorers with ambushes, rigged explosives, and morally fraught encounters, often forcing choices between negotiation, stealth, or open combat. Its existence underscores the lawless chaos of the post-apocalyptic world, where survival often hinges on dominance and exploitation.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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