Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 590 times |
Cloned | 38 times |
Created | 31 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Trainyard Graveyard
Area
Details
Size | 0 |
Type | Contested Salvage Zone |
Coordinates | (-466, -292) to (170, -263) |
Description
A sprawling expanse filled with rusting train cars and overgrown rail lines, the Trainyard Graveyard is a battleground for rival Gear Rat factions. Amidst the decaying metal and scattered debris, valuable salvage can be found, but only for those brave enough to fight for it. This is within the Gear Rats Territory. The Gear Rats, born from the scrap heaps and rusted machinery of the Rust Belt, are a brutal gang that thrives on the city's decay. Their leader, a hulking figure known only as "Cog"