New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5543 times |
Cloned | 199 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
The Gear Rat Butcher-Gunner is more siege engine than soldier. Forged in the bowels of the Rust Belt, this mid-ranking war beast is part executioner, part shock trooper. While others worship the machine, this monstrosity becomes it—an iron-fused brute wielding a salvaged rotary cannon fused directly to its spine and a buzzsaw for a hand. Built for brutality, it stalks the outer zones of New Vance where trade convoys falter or faction scouts overstep their reach. It isn’t subtle, and it doesn’t need to be. In the Rats' hierarchy, the Butcher-Gunner is respected not for leadership, but for surviving dozens of engagements by turning meat into mulch.
Size | Medium |
Type | Humanoid |
CR | 12 |
XP | 8400 |
Languages | Common |
Armor Class | 18 |
HP Range | 168 - 168 (Avg: 168) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Molten Flare Grenade (3/day)
Throws an incendiary grenade at a point within 60 ft. Creatures in 10 ft. radius must make DC 16 Dexterity save or take 5d6 fire damage and catch fire (1d6 per turn, DC 13 to extinguish); half damage on success.
Overdrive Slam (Recharge 5-6)
Slams hydraulic arm into the ground, sending a shockwave. All creatures within 10 ft. must succeed on a DC 17 Strength save or be knocked prone and take 4d10 bludgeoning damage; half damage and no prone on success.
Rotary Barrage (2/day)
Unleashes a 180-degree cone of auto-fire. Make separate +9 attack rolls against each creature in 30 ft. cone. Hit deals 3d12 piercing damage.
Rotary Cannon
Ranged Weapon Attack: +9 to hit, range 100/300 ft., one target. Hit: 3d10 piercing damage.
Scrap Saw Arm
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d12 slashing damage plus 1d8 fire damage.