New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5543 times
Cloned199 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Array Node K-17
Array Node K-17
Point of Interest
Details
Coordinates(-340, 898)
Description

Array Node K-17 sits just inside the northern arc of the Solar Guardian Perimeter Bastion, where the order of the Sprawl thins into scorched emptiness. Once a primary relay hub for solar intake routing, it now functions as a silent monitor post, mostly automated, mostly forgotten. Power still flows—barely—through its cracked panels and corroded uplinks, enough to keep its signal flickering and its security protocols twitching. Guardian patrols pass it regularly but don’t linger. The Node’s isolation and redundant programming have made it prone to strange behavior: sporadic lens flares with no sun, heat blooms with no source, and solar flares that arc without connection. Engineers whisper of phantom errors—glitches in light, as if the Node is broadcasting something it shouldn’t. Some scavvers call it “the Sunghost,” claiming to see human shapes within its mirrors. Whether it’s haunted code or just sun-sick hallucinations, no one’s been brave—or foolish—enough to dismantle it.

Appearance

Array Node K-17 rises like a fractured spine of light from the irradiated dust—an angular structure of scorched alloy, its sides paneled with mirror-bright solar collectors veiled in dust and fracture lines. Golden light pulses intermittently from recessed ports, as if the Node breathes in slow, mechanical rhythm. Support struts arc outward like sun-flares frozen mid-burst, many bent or broken, casting jagged shadows across the ground. Cables snake from the base, partially buried, partially exposed, twitching faintly in electromagnetic pulses. The surrounding terrain is a dead zone: cracked earth, scorched pylons, and glassed soil reflecting warped images of the sky. Drones perch dormant atop the Node, their sensor eyes dim—until movement triggers a flicker of life, a brief scan, then silence again. The sky above always seems slightly brighter around the Node, though clouds never part. A lens flare lingers too long. A reflection shifts on its own. Something watches through the light.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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