New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5545 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Flicker Vault
The Flicker Vault
Point of Interest
Details
Coordinates(-722, 189)
Description

Deep in the pulsing underbelly of the Black Market lies the Flicker Vault—a sealed chamber built into a collapsed server farm, now repurposed as a highly encrypted data exchange hub and memory laundering den. Access is limited to those with neural ink clearance or barter-worthy data shards. Within its firewalled walls, memories, identity packets, and blacklisted knowledge are scrubbed, sliced, and repackaged. Syndicate runners call it the “mind washer,” a place where reputations vanish and new ones are born. No deal is spoken aloud—everything is communicated through linked AR overlays or silent gestures translated by retinal shimmer arrays. Some say the Vault's original AI still lingers deep in the code, occasionally corrupting data with dreamlike loops or inserting phantom thoughts. It’s not just a place to erase your past—it might rewrite your future. Trust is a commodity here, and identity is liquid. If you're inside the Flicker Vault, you're either hiding something… or worse.

Appearance

The Flicker Vault glows like a broken nerve—walls paneled in salvaged server glass flickering with half-dead code streams, pulsing in sync with invisible firewalls. The air hums with electric tension and soft synthetic whispers in untranslated tongues. Floor tiles are matte black, interrupted only by glowing paths of photonic thread—pale blue lines that shift subtly beneath your feet, rerouting with each step. In the center of the chamber floats a gyroscopic interface ring, suspended mid-air by unseen force, its interior constantly spinning with symbols and code like an unreadable halo. Users sit in neural chairs shaped like coiled spines, eyes glossed over as the vault parses memories through retinal uplink. Ultraviolet projectors wash the space in shifting auroras, occasionally revealing ghostly silhouettes that vanish when faced directly. The room never truly darkens, nor brightens—it flickers in a rhythm that’s just slightly wrong, like a heartbeat mimicking light.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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