New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5545 times
Cloned199 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Sunken Den
The Sunken Den
Point of Interest
Details
Coordinates(-844, -115)
Description

The Sunken Den is a collapsed apartment complex in the western edge of the Shambler’s Graveyard, long since buried under its own weight and warped by time, rot, and neglect. Once known as Redwood Block 7B, it was evacuated too late during the initial outbreak, leaving behind a dense tangle of debris, broken furniture, and remains that were never recovered. Now, it's a nesting site—used intermittently by shamblers as a resting ground and passage point. The structure is half-submerged in black, rain-filled runoff and stinks of mold and ammonia. Entry points have narrowed to jagged gaps and broken utility hatches, making the space claustrophobic and treacherous. Some scavvers brave it for scrap or lost gear, claiming the lower floors still hold intact supplies sealed in airtight lockers. But the Den is unpredictable. You may enter in silence, but you'll never be alone. The deeper you go, the more the air feels like breath on your neck.

Appearance

The Sunken Den emerges from the mire like a half-drowned corpse—its foundation broken, its upper stories collapsed inward, forming a slumped concrete husk coated in grime and fungal bloom. Rebar juts from shattered walls like skeletal fingers, and broken balconies sag beneath the weight of years. Windows are shattered or fogged with residue, revealing only dark silhouettes of ruined rooms inside. Rainwater pools across the uneven ground, reflecting the den’s crumbling frame in distorted fragments. Vines and rot-colored moss creep along the outer walls, weaving through shattered vents and drainpipes. A faded evacuation sign flaps weakly from a bent pole, its words illegible beneath layers of grime. Inside, faint groans of shifting debris echo alongside the occasional wet scrape of something moving just out of sight. The dim light barely filters through, leaving most of the Den cloaked in a soft, oppressive darkness that clings to every surface like dust—and watches you back.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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