New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5545 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Chlorine Row
Chlorine Row
Point of Interest
Details
Coordinates(-762, 33)
Description

Chlorine Row is a stretch of decaying residential block near the southern fringe of the Shambler’s Graveyard—so named for the distinct, sharp chemical odor that lingers in the air, a relic of the hastily deployed decontamination units abandoned here after the first major outbreak. Originally a containment buffer between infected zones and the city core, the street once housed medical responders and civilian evacuees. Now, its structures sag under the weight of rot and time, with every window sealed in duct tape and every door marked with faded biohazard symbols. The area is rarely patrolled, but scavengers occasionally slip through looking for preserved supplies or access to the old emergency bunker beneath Row House 6. Some swear the chlorine scent isn't just chemical—it's masking something else. Movement behind sealed curtains. Wet footprints in dust. Low breathing that doesn't stop when yours does. The shamblers avoid the Row. That should make it safe. But it doesn’t.

Appearance

Chlorine Row appears as a sagging corridor of mold-streaked apartments and crumbling prefab shelters, each soaked in a sickly greenish hue from corroded emergency lamps still flickering with dying battery power. The buildings lean at odd angles, their walls blistered from exposure and stained with chemical streaks running like veins across concrete. Thick plastic sheeting clings to shattered windows, some flapping gently in the wind, others stained opaque with dried residue. Cracked pavement is littered with broken respirator masks, crushed decon canisters, and brittle yellow tape that still reads “CLEARANCE REQUIRED.” A rusted mobile sanitization unit rests half-buried in debris, its tanks long dry but its hoses curled like dead serpents across the curb. Pools of stagnant rainwater shimmer faintly, their surfaces oily and still. The air seems thinner here—quiet, heavy, and oddly sterile—like the ghosts of cleansing chemicals still hang, waiting for the next breath to clean.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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