New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5545 times |
Cloned | 199 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (375, -25) |
Redline Gate functions as the forward operating checkpoint for Perimeter Watch forces along the southern tunnel access. Secured one month after the Collapse, the station was repurposed into a makeshift staging ground. Watch units use it for patrol coordination, weapons checks, and triage stabilization. It links to a surface freight lift, allowing rapid troop or supply movement between Outskirts barricades and underground incursions. Command has designated it a “last fallback” post should outer districts breach. Power is drawn from gas-fed generators scavenged from industrial depots, with shortwave comms routed through armored relay boxes. Only authorized Watch personnel are permitted entry—trespassers are assumed hostile.
The entire platform is cordoned off with stacked sandbags and cut-rebar barricades welded into mobile choke points. Overhead lights buzz on scavenged battery arrays, some flickering from unstable wiring. The original turnstiles have been replaced with checkpoint scaffolds topped with mounted floodlamps and repurposed auto-turrets. Watch personnel in scrap-plated gear pace along metal-plated catwalks, rifles slung, always alert. Makeshift comm desks made of snapped benches and wiring nests are tucked in the ticketing office, now sealed with corrugated steel. The far tunnel mouth has been collapsed intentionally—its blast seams still blackened.