New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5543 times
Cloned199 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Vireline Command Station
Vireline Command Station
Point of Interest
Details
Coordinates(-5, 95)
Description

Vireline Command is the central routing hub for Citadel Council-controlled transit. Originally a command-and-control platform for automated rail networks, it now acts as a secure operations bunker. The station’s surface access is sealed; entry is restricted to elevator capsules embedded in the Glass Ring. Inside, it functions as a checkpoint, personnel filter, and tactical command post. All inbound or outbound movement from the Citadel’s subway lines is logged here. Data cores archive foot traffic, genetic scans, and behavioral flags. A standing military presence maintains full lockdown protocol. Vireline’s purpose is efficiency and oversight—it’s not a place for civilians.

Appearance

Fluorescent grid lighting runs in uniform rows across every ceiling tile, casting the station in even, sterile white light. Polymer bulkheads line the track wall, covered in embedded scanners, airlock gaskets, and motion-triggered lens clusters. Soldiers in polymer armor stand at intersections, rifles slung vertically on their backs. Every surface is sealed and clean—no signs of graffiti, clutter, or rust. The platform tiles have LED edge lines that pulse slowly when movement is detected. Transparent info-screens display real-time rail schedules and security feeds. The only color comes from biometric HUD lights tracking staff vitals in real time.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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