New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5543 times
Cloned199 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Datawell Sub-Platform
Datawell Sub-Platform
Point of Interest
Details
Coordinates(95, 85)
Description

Datawell Sub-Platform isn’t open to the public. It exists as a secondary station connected to the Citadel’s analytics node. Here, outbound train cars are scanned, filtered, and stripped of unauthorized data packets before they leave Citadel territory. The platform is used primarily for hardware audits—ranging from recovered surveillance cores to repurposed drones and black-box fragments. It’s staffed entirely by archivists and tech engineers, all under Council contract. Any equipment showing “wild firmware” signatures is quarantined, flash-sterilized, and reported. The station is off-limits without triple-auth clearance. Breaches result in hard protocol erasure of all involved devices and records.

Appearance

The space is divided into sterile work zones with hanging filament lights casting long, bright shadows across steel tables. Storage crates are arranged in color-coded stacks beside diagnostic cradles that scan for unauthorized firmware. One wall is entirely covered in fiber-optic bundles snaking through panel slots. Engineers wear translucent face-shields and padded haptic gloves, moving silently under the eye of a central sensor tower. The only sound is the rhythmic buzz of fans and low-frequency data hum. Train cars arriving here are sealed and flooded with decontaminant vapor before manual access is allowed. The atmosphere is always dry, the air recycled every 45 seconds.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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