New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (255, 585) |
Clarifier 3-A lies beneath a now-defunct municipal treatment plant and has been converted into a testbed for filtration experiments and chemical additive research. Hegemony scientists use this station to analyze new contaminants from deep-water zones and reverse-engineer filter modules scavenged from pre-Collapse hardware. Guard presence is minimal but strict; only credentialed personnel with wet-code tags may enter. A small research detachment lives on-site in prefab dorms welded into the old breakroom wing. The station also serves as a resource for “wetzone reclamation” scouting crews—those tasked with identifying new flow channels in Shambler-infested tunnels.
Plastic sheeting hangs in wide sheets across doorways, secured with duct tape and bar-coded clips. Diagnostic tables line one end of the platform, with tanks of sludgy water bubbling under glass hoods and color-coded reaction lights. The air smells like bleach and engine oil. Old benches have been cleared to make room for portable decontamination showers. Wall monitors show chemical scan data in dull green over black. The tunnel entrance has been narrowed with sheet-metal partitions, and every few feet along the wall, someone has scribbled filter efficiency values in red marker. Noise is constant—compressors, dripping pipes, occasional distant moans from the sealed end.