Set on polluted Vharax-Null, this campaign unfolds within and beneath two colossal Hive Cities.
Played | 36 times |
Cloned | 2 times |
Created | 24 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | 0 |
Type | Hive City |
Coordinates | (-6631, -114) to (-2399, 929) |
The Spire-Root is a vast, heavily armored layer that serves as the skeletal anchor of the High and Mid Spire, housing the beating heart of the hive’s military infrastructure, Mechanicus control relays, and secure passageways for arbite deployments, munitorum convoys, and high-priority tech-adept operations. It is not a place of politics or public life—it is a fortress, layered with servo-turrets, blessed cogitators, and gothic-grade bulkheads, patrolled by Skitarii, Arbites shock units, and Mechanicus kill-clades. No civilian is ever meant to set foot here. Cathedral-like corridors of black steel stretch endlessly, flanked by statues of fallen martyrs, enshrined servo-skulls, and automated purity censer-racks spewing incense into stagnant recycled air.