You've been trapped in a room with a moose. This is a fourth wall breaking universe, Byleth a demon who Franz had once granted the power over reality created a universe of chaos. In it is the moosiverse a pocket dimension where endless white rooms with nothing but a moose in them exist. These are the prisons Byleth sends those who annou him. You find yourself in one such room, with an individual known as Franz... enjoy your moosey fate.
Played | 13 times |
Cloned | 1 times |
Created | 127 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Police Officer
A disciplined enforcer of law and order, the Police Officer excels in maintaining peace through tactical combat, investigation, and crowd control, blending physical prowess with keen insight.

Cowboy
A rugged frontier warrior skilled in quick draw, horseback combat, and survival in the wilds, blending sharpshooting and grit to tame the untamed.

Cashier
A Cashier is a master of commerce and quick calculations, skilled in managing transactions and manipulating currency to gain advantages in and out of combat.

Manager
A Manager is a strategic leader who excels at organizing allies, optimizing resources, and directing the flow of battle with tactical precision and motivational prowess.
Quantum Fiend
Quantum Fiends are entropy demons that traverse the voids of the universe, manipulating the fabric of reality to sow chaos and despair. They harness the power of cosmic phenomena, seeking to accelerate the universe's demise through the Big Crunch, Big Rip, or Heat Death, leaving a trail of entropy in their wake.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.