After a tragic accident you are transported to a world of sword and sorcery.
Played | 59 times |
Cloned | 10 times |
Created | 49 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Mage
Mages are powerful spellcasters who harness the forces of nature and the spirit world to cast spells of fire, wind, and healing. Ranging from novice D-Rank practitioners to B-Rank masters capable of summoning elementals and wielding complex spells, they are essential in tackling challenging quests and protecting their allies with barriers and restorative magic.

Warrior
Warriors are formidable melee fighters who excel in close combat, wielding a variety of weapons such as swords, axes, and spears. With a focus on strength and endurance, they can take on the toughest foes and protect their allies, with B-Rank Warriors harnessing aura-infused strikes to enhance their attacks and presence on the battlefield.

Cleric
Clerics are devoted healers and support casters who wield the power of holy or nature magic to mend wounds, bolster allies, and banish undead. With their divine connection, they can counter dark magic and provide essential support to adventuring parties, especially in haunted or cursed locations.

Rogue
Rogues are stealthy scouts and cunning thieves, adept at navigating the shadows and disarming traps. With a focus on ambush tactics and dagger combat, they excel in reconnaissance missions, often slipping through enemy lines undetected to gather vital information or execute precise strikes.

Archer
Archers are skilled ranged fighters who specialize in using bows and crossbows, excelling in precision shooting and tracking their targets. Whether they are beastfolk or elves, these marksmen are adept at sniping foes from a distance and providing crucial support in wilderness quests, with C-Rank Archers even enchanting their arrows with magical properties to enhance their effectiveness.

Summoner
Summoners are mages who specialize in conjuring and controlling creatures from other realms, such as elementals and golems. With the ability to command powerful spirits, they excel in both offense and defense, making them invaluable allies in battle and exploration.

Demon King/Queen
Demon Kings and Queens are void-born rulers, steeped in darkness and hunger, seeking to shatter the order of light. With the ability to shift their forms into terrifying or alluring shapes, they sow fear and corrode life, exploiting rifts in reality to drain hope and unravel the radiance of creation, all while navigating their own chaotic rivalries.

God/Goddess
Gods are divine beings born from cosmic forces, embodying the essence of light and creation. They wield immense power to shape worlds and protect the balance of existence, drawing strength from their radiant forms that shift with their emotions, while grappling with the scars of betrayal and the weight of their duties.
Adventurer's Assistant
Someone who has lost their way in life and took up the mantle of assisting adventurers in fighting monsters for coppers.

Adventurer
The Adventurer class represents the first step for aspiring heroes in the realm, equipped with basic skills like Slash (1d6 damage) and Dodge for evasion. With a magic badge that tracks their level and deeds, these E-Rank novices embark on minor quests in Somara’s golden plains, preparing to face Guildmaster Thorne’s trials that will unveil their true calling as Warriors, Mages, or other destinies amid gods and rifts.