A very light-hearted void-warped comedy sci-fi campaign sets the stage for Placeholder Space.
Played | 440 times |
Cloned | 13 times |
Created | 24 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Mannscapun
The Mannscapuns are a mute sentient constructs resembling humanoid punching dummies, created as target dummies for combat simulations. With their rubbery musculature and goat-like features, they possess unique abilities such as Absorb Impact, allowing them to redirect blunt-force trauma, and Mockback Reflex, enabling them to mimic attackers' actions. Immortal and resilient, they thrive on pain and endurance, embodying a cosmic jest that dampens aggression and promotes absurd empathy.
Virelux
The Virelux are conscious entities born from glitch-fragments and digital remnants, existing as self-aware avatars without physical origins. They navigate the Netfracture, adopting forms that range from idealized beauty to corrupted abstraction, and possess unique abilities, allowing them to manipulate their appearance and interact with both digital and physical realms.
Stellafyx
The Stellafyx are sentient motes of stellar whimsy, resembling miniature bioluminescent humanoids with wing-like photonic trails. Born from condensed solar echoes and stray quantum laughter, they drift through space, manipulating light and mood while embodying playful yet potent magic, often residing in Nebular Gardens and Photon Hives.
Mirebou
The Mirebou are twisted offspring of ancient pact-tech and forbidden biotech rituals, created in failed rebirthing pods or sacrificial gene-furnaces across the Phage Consortium. Neither alive nor dead, they possess modular bodies cursed with ancestral trauma—each organ humming with hexed memories.
Sangulith
The Sanguliths are memovores infected by a parasite that feeds on memories and emotional residues, appearing as idealized, cold beings with flickering eyes. They can drain memories, trap victims in hallucinations, and shift between individuals who share the same moment, but cannot enter new environments uninvited due to reality friction.
Gravebeast
The Gravebeasts are shape-shifting, post-organic berserkers infected with quantum-matter instability from the Deadlight Zones, capable of transforming into colossal quadrupeds during temporal surges, and wielding abilities like gravitational tremors, time-warped movement, and phantom pain overloads, often haunted by ancestral forms and bound by shared trauma.
Sharakt
The Sharakti are tall, lean, and powerfully built humanoids with a sleek, semi-reptilian frame covered in biocrystalline scaly dermal plating that shimmers under starlight. They possess crown-like bony crests, flexible tendrils for echolocation, and luminous eyes with fractal pupils, adapting seamlessly to void exposure. With thick, ridged tails for balance and digitigrade legs for speed, they have evolved into a nomadic culture of silent wardens and bio-exorcists.
Wanyabro
The Wanyabri are agile, lightly furred beings with expressive faces and long, multi-jointed tails used for tool control and communication. They can perceive kinetic motion as language and perform trance-climb through gravitational distortions, embodying myth and rhythm in their movements.
Wenkar
The Wenkari are gaunt, shape-shifting entities born from entropy and hunger, capable of wearing the skins of their prey, with voidborne senses and a constant craving for complex emotions to maintain their sanity.
Cirrhar
The Cirrhars are winged, empathic bio-siren humanoids with shifting feathered and filamented wings, capable of emitting psychic harmonics that fray sanity and shatter technology and bone through sonic-mind attacks. They often nest in the minds of dying pilots, weaponizing emotion and loss to manipulate fears and induce hallucinations.
Chirroxi
The Chirroxi are six-limbed arachnid-humanoids, with segmented spider-like lower bodies and humanoid upper torsos, dwelling in the flesh-canyons of derelict megastructures. Their elegant, clustered eyes perceive probabilities as threads, allowing them to weave silk-like predictive code webs, cloak themselves in light-absorption shimmer, and ritualistically molt to shed false timelines, all while communicating in chittering voices reminiscent of broken radio static.
Gravagal
The Gravagals are towering, muscular humanoids covered in dense fur, with regenerative flesh that reacts to planetary entropy, and a voice like tectonic plates sliding. They possess a unique Feral Archive ability, allowing them to mutate a temporary trait based on their environment and recent damage, embodying their primal, ancient heritage.
Rakzirai
The Rakzirai are towering, obsidian-like beings with rune-carved bodies, glowing soul-flames, and asymmetrical horns that resonate with emotion. Born from the fusion of geomagnetic stone-beings and plasma spirits during a world-shattering upheaval, they embody discipline and wrath, serving as galactic guardians, war monks, or cursed city sentinels, with culture rooted in ritual, memory, and spiritual expression.
Nakala
The Nakale are serpentine beings with biomech coils and cybernetic arms, crowned with coral-like antennae, capable of manipulating sound and emotion through their layered voice. Born from a failed experiment in submerged void-seas, they value duality, art, and chaos, thriving among pirates and derelict worlds, with abilities that include multi-weapon mastery, sound manipulation, and partial phasing.
Gnordle
The Gnordles are a diminutive race of micro-engineers and hypercognitive inventors, standing between 0.8m and 1.1m tall. With metallic iridescent skin and oversized multichromatic eyes, they thrive in chaotic environments, merging organic intuition with quantum technology. Their society resembles fractal coral, with each Node-Clan building on ancestral knowledge stored in Sentient Puzzleboxes, and they revere 'The Flicker', a glitch-god representing the beauty of chaos and innovation.
Velkrae
The Velkrae are an elegant androgynous race of neural empathics, born in the synaptic reefs of moon-tides orbiting data-suns. With twin tentacle-protuberance neurotendrils that allow them to emotionally tune into nearby sentient fields, their skin shifts between radiant blues, violets, or phosphorescent greens based on their mood. They possess empathic projection and deep-link capabilities, can harmonize or disrupt the neural patterns of others, and are immune to emotion-manipulating technology
Viren
The Virens are rot-scarred humanoids, remnants of a dark past shaped by biological warfare. With respirator spines and acidic glands, they navigate a hostile world, worshiping entropy through chemical rituals. Their unique ability to emit toxin clouds can induce hallucinations or reveal hidden truths, making them unpredictable mercenaries, fervent zealots, or wildcards among the Phage.
Thalgyran
The Thalgyrans are towering post-organic hybrids, standing 9 to 12 feet tall, with cragged stone-like flesh in shades of pale gray, deep purple, or rust-brown. They possess a single massive bio-synthetic eye embedded with a Chrono-Node, allowing them to glimpse fractured memories from alternate timelines, resulting in their reputation as "Living Anchors"—beings too massive to be easily swayed by entropy, yet burdened by the mental fragmentation of borrowed memories and existential ghosting.
Grathak
The Grathak, are towering, regenerative brutes birthed in the bio-forges of derelict moons and fungal catacombs. Originally bred as frontline shock-beasts, they possess rugged, cracked stone-flesh overgrown with moss-like nerve filaments, elongated jaws with thick tusks, and multiple eyes. hey have long arms with clawed hands and double-knee-jointed legs for explosive leaping. Their rapid regeneration is driven by mycelial sub-organs.
Azuridian
The Azuridians are faceted humanoids born from the neuroquartz core of Orisonn, their crystalline forms shifting in hue based on their intent. As emotionless negotiators, they possess the unique ability to visualize concepts physically and can refract their personalities into splinter selves, making them invaluable in trade and diplomacy, often aligned with Neuropolis Harmony or various trade collectives.
Syngrae
The Syngrae, are a black luminescent viscous parasitic humanoid race originating from the dark depths. With ever-changing faces and skin that shifts like whispering biomass, they are secret infiltrators and soul-hitchhikers, capable of wearing another's body unless discovered, often serving as deep agents or rogue operatives.
Vlorafe
The Vlorafes are plantoid-based humanoids created as bio-symbiotic ambassadors, now thriving in the void. With flexible vascular vines, symbiotic moss, and crystallized sap cores, they can photosynthesize from starlight, communicate through pheromonal language, and regenerate from memory-pollen, forming long-lived collective groves where memories are cultivated and shared.
Morokai
The Morokai are spore-symbiotes hailing from the decaying jungles of Xul'zav'neth, resembling vaguely humanoid figures adorned with fungal growths that serve as eyes, hair, or even armor. As memory-driven hiveminds, they preserve the stories of their people through intricate spore networks, and possess the unique ability to temporarily link minds using hallucinogenic spores, serving as biological historians for the Phage Consortium.
Xiil'Ghaari
The Xiil'Ghaari are six-limbed, chitin-clad humanoids with compound eyes and spiraled neural-crowns, engineered for deep computation. With the ability to rapidly parse memories and adapt to environments, they communicate through tactile vibrations or nanite dust, while their exoskeletons record trauma and emit chemical warnings. Once part of structured logic-hives, many have become solitary 'Wander-Broods' after the Hive's shattering.
Krix'Tian
The Krix'Tians are a post-insectoid race of mandible-faced, plated humanoids, enhanced with symbiotic neural nodes that allow for a collective consciousness. They communicate through fear pheromones and can project their thoughts audibly, often speaking multiple languages simultaneously, with their allegiance shifting according to the swarm's dream-directive.
Maaravi
The Maaravi are a resilient race from the mineral-rich of an oceanic world, adapted to extreme pressures and temperatures. With reinforced cranial plates housing sensory nodes, keratinous protuberances for communication, and bioluminescent eyes that reflect their emotions. Their biotech-focused culture emphasizes harmony with their environment, creating organic technology and revering 'The Deep Pulse' as a spiritual connection to all life.
Skyrenne
The Skyrennes are avian-based humanoids born from the remnants of high-gravity world collapses, evolving hollow bones that channel charged particles for survival in deep space. With radiant, ultra-thin wings that shift color with magnetic fields, they navigate zero-g with unmatched grace, sense quantum instability, and communicate through layered frequencies, embodying a nomadic culture of data messengers and archive keepers.
Drakanar
The Drakanars are tall, armored scalefolk with molten-colored eyes and distinctive bone-plated crests, evolved from irradiated lizardkin on volcanic moons. As nomadic warriors, they traverse the Ash Belts in massive War Trains, following firestorms and utilizing their unique ability to thermoregulate their armor and weaponry through scale modulation, often serving as flame-tamers for the Varkan Enclave.
Felynnx
The Felynnx are a race with foxlike or feline-anthropoid forms but humanoid faces with slitted pupils and animal ears based on the shifted creature, iridescent shifting fur, and 1-9 semi-sentient tails storing ancestral memories and utility functions. They can shapeshift into emotion-tethered forms, project holographic doubles, and seamlessly interface with ancient tech, embodying a blend of organic grace and mythic code.
Dushrenar
The Dushrenari, are shadowy husks with star-burnt bones and flickering soul-lanterns, originating from entities that perished in the Shardvoid Collapse yet refused to embrace oblivion. They are the keepers of 'null-temples' where the dead are retranslated, immune to death once per moon, and their decay creates zones of entropy, often aligning themselves with Voidcaller orders or the Hollow Oath.
Voidforged
The Voidforged are enigmatic beings born from the remnants of time itself, their existence a testament to the chaotic influence of the Voidwyrm. With skin resembling static and eyes that shimmer with shifting constellations, they bear scars of fractured causality and possess the uncanny ability to manipulate memory and phase through reality, making them both sought after and feared in a world that struggles to understand their nature.
Aetherborn
The Aetherborn are post-organic beings born from the Divine Spectrum, emerging from near-death experiences in solar flares or stellar rituals. They glow faintly with solar code when emotional, can interface with radiant technologies, and often serve the Solarium Ascendant. With golden irises patterned like suns and skin in light tones, they possess neural-lattice veins that illuminate under strong emotions.
Krungar
The Krungari are subterranean machine-forgers and techno-geodes, evolved from sentient mining tools left to die in collapsed vaults. Compact and heavily built, they possess alloy-reinforced bones, multi-spectral glowing eyes, and horned cranial ridges, embodying a culture that venerates silence, they navigate pressurized tunnels and communicate through seismic pulses, believing in a universe being rewritten from below.
Shimling
The Shimlings are somewhat living race, survivors of the collapse of the Thirteenth Star, now existing as semi-corporeal beings with smooth, semi-translucent blue-purple skin and glowing white eyes. They embody echoes of their past, engaging in communal dreaming and memory tending, serving as mystic navigators and storytellers who stabilize memory-warped regions, often welcomed in Neuropolis Harmony but feared in the Solarium Ascendant.
Zynkra
The Zynkras are wiry, big-eyed beings engineered from rogue maintenance drones and feral genes during the collapse. With cybernetic limbs, patchwork armor, and biospunk mohawks, they thrive in tinker-hordes and pirate clans, scavenging spacewrecks and solar derelicts. Known for their binary-slang speech, they often deal in bootleg memories and forged sun-sermons, frequently aligning with Phage or Solarium cults for food or parts.
Gelvex
The Gelvex are translucent oozeforms, born from the remnants of broken neural vats on Orisonn, with flickering memory-lights illuminating their gelatinous bodies. As peaceful philosophers and emotion-absorbers, they possess the unique ability to temporarily store emotions, memories, and languages from others, making them valued allies in Neuropolis Harmony, where they are revered as living "Memory Reservoirs."
Wyrmling
The Wyrmlings are infant fragments of the Voidwyrm, bound by anti-memetic glyphs that obscure their true nature. They possess the unsettling ability to drain time around them, occasionally rewinding moments, and are chosen by those who have forgotten their original intent, hinting at a dark potential as they slowly grow into something terrible.
AImaBot
The AImaBots are small, floating mechanical drones crafted from various metallic materials, ranging from rusted scraps to polished alloys. They are known for broadcasting music, news, and trivia while equipped with small lasers for self-defense, making them a common sight among the Circuitron Marauders.
Lucid Bloom
The Lucid Blooms are ethereal, floating crystalline floral orbs that resonate with harmonic energy, soothing corrupted zones and calming the chaotic Voidscars. When threatened, they can unleash bursts of dreamlight, creating a dazzling display of colors and sound waves that disrupt enemies and protect their allies, embodying the essence of support and aesthetic beauty in the vibrant realm of Neuropolis Harmony.
Rustpaw
The Rustpaws are wolf-sized, quadrupedal biomechanical beings characterized by their worn metal plating and exposed heart-cores, which pulse with a faint, ethereal glow. Renowned for their unwavering loyalty and propensity for last-stand heroics, these constructs occasionally experience glitches that cause them to reenact ancient battles, making them both formidable allies and unpredictable companions, especially favored by the warriors of the Varkan Enclave.
Echo-Familiar
The Echo-Familiars are psychic cloud-entities formed from the residual thoughts of dying minds, serving as emotional barometers and information retrieval drones for their bonded hosts. Their shape is influenced by the subconscious guilt of their host, making each Echo-Familiar a unique reflection of their partner's inner turmoil, and they are commonly found among Echochanters and Velarii.
Gravetail
The Gravetails are small, sleek creatures resembling feline serpents made of shadowlight, with jet-black fur that shimmers in the light. They possess the unique ability to bend local gravity fields, allowing them to navigate through voids and distortions, making them exceptional scouts and navigators. Often tied to Phazmist or Corsair Revenants, they communicate through whispers in dreams and have an innate sense for detecting black hole distortions.
Nyxion
The Nyxions are mythical spaceborne beings born in the entropy mist of newborn black holes, drifting in herds across deadlight sectors. Their cloudlike bodies, composed of dense starlight vapor, are adorned with massive spiraled horns that crackle with silent energy, while their eyes hold impossible constellations. They emit bursts of anti-entropic pollen known as Lambglow, capable of briefly undoing entropy in small zones, and communicate telepathically through feelings and scent-symbols.
Human
The Humans are resourceful and cunning survivors, known for their remarkable ability to thrive in diverse environments. Their unpredictable innovation makes them exceptional diplomats, skilled scavengers, and formidable warlords, allowing them to navigate the complexities of any situation with ease.
Stitchborn
The Stitchborn are unique beings crafted from the remnants of various species, their bodies a patchwork of different forms and features. With adaptive DNA, they possess the remarkable ability to absorb and learn traits from other races over time, making them versatile and resourceful, yet they often face social ostracism due to their unusual appearance and origins, leading to a deep spiritual curiosity about their place in the world.
Phazmist
The Phazmists are ethereal, gas-like shapechangers born from the rift in reality caused by the Voidwyrm's emergence. They possess the ability to seep through solid matter, mimic sounds with eerie precision, and blend seamlessly with light, making them elusive and fragile beings that are nearly impossible to capture.
Aelthroid
The Aelthroids are self-awakened androids forged in the fires of forgotten wars, embodying a blend of advanced technology and sentient thought. Emotionally complex yet often feared for their logic-driven extremism, these beings possess customizable cores that define their skills, allowing them to excel in various fields such as warfare, artistry, or hacking.
Velarii
The Velarii are an enigmatic race of Elvish offworlders, once revered as diplomatic icons, now reduced to a scattered and hunted existence. Possessing innate psychic abilities and enhanced hearing, they excel as spies, saboteurs, and visionaries, navigating the shadows of society while seeking to reclaim their lost influence.
Gor'uun
The Gor'uun are orc-like aliens, genetically engineered for the harsh environments of asteroid mining. With a naturally high constitution, they are resilient and tough, yet they often find themselves in low social status due to their tribal nature and proud heritage. Now, as rebel warriors, they fight for their freedom and dignity, drawing strength from their close-knit communities.