Within the depths of the eye of terror new chaos gods are born from the 4th tyranic war
Played | 12 times |
Cloned | 0 times |
Created | 61 days ago |
Last Updated | 43 days ago |
Visibility | Public |

Basilica of the Word
an immense cathedral fortress crowned with hundreds of five kilometre high barbed spires, each studded with jagged spikes, upon which are impaled countless living sacrifices.

Bridge of the Revenant's Toll
The Bridge of the Revenant's Toll is a command center of a derelict space hulk, once a mighty voidship. Now, it serves as a haunting reminder of its past, filled with the echoes of lost souls and the remnants of advanced technology, where adventurers may uncover secrets of the cosmos or face the wrath of its spectral guardians.

Canticle City
The main fortress of the emperor's children on harmony
Daemonette Barracks
The Daemonette Barracks is a twisted, shadowy place where the lesser demons of Slaanesh are kept in a state of perpetual anticipation. The air is thick with the scent of incense and the sound of distant, haunting melodies that echo through the halls, enticing the unwary to linger too long. Each barrack is adorned with grotesque art depicting the pleasures of excess, and the walls pulse with a faint, otherworldly glow.
Decimator Foundry
The Decimator Foundry is a nightmarish crucible of industry and heresy, a vast chamber of iron and agony where the damned hammer death into shape. Deep within the blood-forged catacombs of the daemon-forge, this infernal factory exists beyond mortal comprehension—a fusion of cursed machinery and warp-born sorcery.
Helldrake Hangar
The Helldrake Hangar is a massive, decaying voidship, its hull split and blackened, embedded in scorched rock. Once a proud vessel, it now serves as a nesting ground for the World Eaters' monstrous Helldrakes, creating a haunting atmosphere filled with the sounds of their roars and the smell of burnt metal.

Maw of Stillness
The Maw of Stillness is a chaotic rift that serves as the birthplace of the Minor Chaos god Tace. This swirling vortex of energy distorts reality, creating an eerie silence that contrasts with the chaos it embodies, drawing adventurers and scholars alike to study its mysteries.
Plague Centurion Factory
Deep beneath the surface of the plauge planet, hidden within a vast labyrinth of rusting catwalks and oozing pipework, lies the Plague Centurion Forge—a vile bastion of corruption and industry. Here, amidst the smog-choked gloom and choking rot, the Plague Centurions are birthed: towering monstrosities clad in corroded armor, powered by daemon engines and sealed with hexed iron. The air is thick with the stench of necrotic oil, curdled blood, and fungal decay. Great chains rattle endlessly overhead as molten ichor pours from bronze nozzles into grim assembly vats. Black fire casts flickering shadows that dance across the walls like screaming specters. The ground quakes with every pulse of the forge’s heart—an enormous, living furnace bound with flesh and rune.
Plaugereaper Foundry
The Plaugereaper Foundry is a dark, foreboding place where the twisted machinery of war churns out the infamous plaugereapers—infested tanks that spread disease and destruction. The air is thick with the acrid smell of smoke and metal, and the sounds of clanging metal and hissing steam echo throughout the cavernous space.
Screamer Nest
Once a towering vox tower, the Screamer Nest has been transformed into a chaotic nesting ground for the Screamers of Tzeentch. The air is filled with their haunting wails, echoing through the twisted remnants of the structure, now adorned with vibrant, otherworldly colors and strange, shifting patterns that mesmerize and terrify.
The Brethren Gateway
The Brethren Gateway is a cursed nexus where the veil between realms bleeds thin, hidden in a clearing of obsidian-black trees. The air trembles with ancient power, and the ground is splintered with weeping runes that pulse with a malevolent rhythm. Above, the sky churns in hues of bruised violet and seething indigo, crackling with arcane lightning. At the grove’s heart stands the Gateway, a portal of impossible geometry that glimmers with iridescent brilliance, spilling forth the Lords of Change—nightmares incarnate that embody sorcery and deceit.

The Cradle of Hunger
A tear in reality that Created the Fledgling Chaos god Xata
The Gorewomb
The Gorewomb, known to the World Eaters as the Pit of Becoming, is a churning, blasphemous pool of boiling blood, gore, and machine-oil nestled in the heart of the war-foundry. Fed by the remains of the fallen—both friend and foe—it pulses with dark energy and the screams of half-formed abominations, creating an atmosphere of dread and despair.

The Jewel of Ichora
A bastion of the Thousand sons with writhing flesh adorned on spikes around it
The Maw of Secrets
A vast, gaping pit that seems to pulse with dark energy, the Maw of Secrets is a foreboding site where the greater demons known as The Keepers of Secrets emerge. The air is thick with whispers and shadows, and the ground is littered with remnants of those who dared to uncover its mysteries.
Venomcrawler Forge
The Venomcrawler Forge is a seething, malevolent sprawl of iron and sorcery where daemon-bound horrors are bred in shadow and flame. Deep within the bowels of a corrupted manufactorum, where reality is thin and the Warp seeps through cracked walls, twisted Warpsmiths and their thralls labor ceaselessly beneath the crimson glow of molten crucibles.
World Eaters Bastion
The World Eaters Bastion serves as a temporary outpost for the fearsome World Eaters, a faction known for their relentless campaigns. This fortified encampment is surrounded by makeshift barricades and watchtowers, providing a strategic vantage point for monitoring the surrounding lands.
Xantine's Warship
A vessel peferect by the emperor's children, perfection made manifest from the Sea Of Souls. Each volley it hurtles out on enemy vessels strikes true with unnatural grace. All who bear witness to this chaotic bueaty of steal and royal suppremecy can not help but engourged on it's sight alone

the Black Manse
The greatest of the keeps of the plauge company, the Black Manse, stretches between the three highest peaks and serves as Mortarion's personal keep