Fantasy
This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.
Author's Note: ATLA W FRANZ (Heavy WIP)
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Description
You create a swirling cloud of smoke and heat that obscures vision and irritates breathing. Creatures in the area must succeed on a Constitution saving throw or have disadvantage on attack rolls and ability checks while inside the cloud for 1 minute. The smoke also deals 2d6 fire damage on initial casting to those who fail the save. Scaling: Damage increases by 1d6 for each slot level above 3rd.
Spell Details
Level | 3 |
Range | 15 |