The Walking Undead world illustration - Horror theme
Horror

The Walking Undead

U
Uchidan

The Undead have taken over the known world. Can you survive the Night?

Played35 times
Cloned23 times
Created
233 days ago
Last Updated
58 days ago
VisibilityPublic
Zombie Horde
CR 5Large Undead
Zombie Horde
HP Range85 - 95 (Avg: 90)
AC12
XP1800

Description

The Zombie Horde is a relentless swarm of reanimated corpses driven by an insatiable hunger for living flesh. These mindless foes are drawn together in a fetid mass, their putrid limbs grasping and clawing as they stagger forward with uncanny determination. Foul and decaying, they move with a grotesque elegance that belies their rotting forms, always on the hunt for fresh prey to satisfy their insatiable cravings.

Details
SizeLarge
TypeUndead
CR5
XP1800
LanguagesUnderstand the languages they knew in life but cannot speak.
Defenses
Armor Class12
HP Range85 - 95 (Avg: 90)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Decaying Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or become infected with a Zombie Plague.

Grasping Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) slashing damage, and the target is grappled (escape DC 15). Until this grapple ends, the zombie horde can’t use this claw on another target.

Multiattack

The Zombie Horde makes two attacks: one with its Decaying Bite and one with its Grasping Claw.

Swarm Defense

As a swarm, the Zombie Horde engages multiple targets, allowing it to impose disadvantage on ranged attacks made against it.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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