Tower of Ascension world illustration - Fantasy theme
Fantasy

Tower of Ascension

S
Sigaojao

In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.


Author's Note: Welcome, Ascended! The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth? Tip: -When moving from one POI to anoher, tell Franz the coordinates.
Played76 times
Cloned9 times
Created
142 days ago
Last Updated
4 days ago
VisibilityPublic
Behir
Behir
Large Monstrosity - CR 9
The Behir is a serpentine creature that thrives in the darkness of mountain caves and can unleash devastating electrical attacks. With its long, scaled body and countless limbs, it moves with both grace and ferocity, making it a fearsome predator. Behirs are known for their cunning intelligence, often setting traps for their prey and utilizing their environment to gain the upper hand in battle.
Details
SizeLarge
TypeMonstrosity
CR9
XP5000
LanguagesUndercommon, Draconic
Defenses
Armor Class17
HP Range100 - 150 (Avg: 125)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Stats

strength

20

dexterity

16

constitution

16

intelligence

8

wisdom

12

charisma

4

Actions

Bite

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 6) piercing damage plus 10 (3d6) lightning damage.

Claw

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 6) slashing damage.

Lightning Breath (Recharge 5-6)

The Behir exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (10d8) lightning damage on a failed save, or half as much damage on a successful one.

Multiattack

The Behir makes three attacks: one with its bite and two with its claws.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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