Tower of Ascension world illustration - Fantasy theme
Fantasy

Tower of Ascension

S
Sigaojao

In a ravaged world, a giant obsidian tower rises. Few are summoned inside. You are one of them.


Author's Note: Welcome, Ascended! The world outside lies in ruin, but within the Tower of Ascension, hope for a new beginning—or the end of everything—awaits. This tower stretches endlessly from Level 1 to Level 20, each level presenting unique environments, challenges, and monsters that test your strength, resolve, and intelligence. Portals guard the path to higher levels, each protected by formidable creatures. Will you be able to reach the top and uncover the truth? Tip: -When moving from one POI to anoher, tell Franz the coordinates.
Played88 times
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Created
218 days ago
Last Updated
18 days ago
VisibilityPublic
Mental Storm
Level 6
Mental Storm

Description

You create a storm of pure mental energy, attacking the minds of all enemies in the area. Each creature in the area must make an Intelligence saving throw. If they fail, they take 8d6 psychic damage and have disadvantage on all attack rolls and saving throws until the end of their next turn. If they pass, they take half damage and have no disadvantage. Scalable: Adds 1d6 damage for each level higher than 6th.

Spell Details
Level6
Range20
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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