ASOIAF World [Very WIP] world illustration - Fantasy theme
Fantasy

ASOIAF World [Very WIP]

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The Known World consists of: Westeros, Essos and Sothoryos, then Ulthos and small isles.


Author's Note: This world is based off of the Universe of George R. R. Martin author of A Song Of Ice And Fire fiction universe. DISCLAIMER: I do not own it and all credits goes to the Author. this is just a reproduction! This is in a very early state of production. If it feels empty you have been warned.
Played7 times
Cloned2 times
Created
247 days ago
Last Updated
48 days ago
VisibilityPublic
Valyrian Dragon
CR 15Huge Dragon
Valyrian Dragon
HP Range200 - 300 (Avg: 250)
AC18
XP13000

Description

Valyrian Dragons are majestic and feared creatures of the Known World, revered for their power and beauty. These magnificent beasts are often viewed as living embodiments of elemental forces, soaring through the skies and dominating their territories. Their connection to the Valyrians is both profound and mysterious, as they share a lineage that grants the dragons unique abilities intertwined with the power of flame and magic. Depending on their nourishment, environment, and genetics, these dragons can vary drastically in size, from small, young hatchlings to enormous, awe-inspiring adults that command fear and respect.

Details
SizeHuge
TypeDragon
CR15
XP13000
LanguagesDraconic, understands Common
Defenses
Armor Class18
HP Range200 - 300 (Avg: 250)
Damage VulnerabilitiesNone
Damage Resistances
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Breath Weapon

The Valyrian Dragon exhales a devastating cone of fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 60 (11d10) fire damage on a failed save, or half as much damage on a successful one. The dragon can use this action once every 5d4 rounds.

Claw Attack

The dragon makes two claw attacks. Each claw is a melee weapon attack, with a +13 to hit, reach 10 ft., one target. On a hit, it deals 27 (4d10 + 6) slashing damage.

Wing Attack

The dragon can use its wings to create a powerful gust of wind. Each creature within a 15-foot cone must succeed on a DC 21 Strength saving throw or take 18 (4d8) bludgeoning damage and be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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