Fantasy
Arthandor: a magical realm of floating continents, glowing mists, and ancient ruins
Author's Note: A mystical world where sprawling continents float above vast seas of shimmering mist, Arthandor is a realm where magic weaves through the air like threads of light, shaping the lives of its denizens. It is a land of ancient kingdoms, enigmatic ruins, and untamed wilderness where legends come alive and destiny awaits.
Played | 57 times |
Cloned | 3 times |
Created | 149 days ago |
Last Updated | 55 days ago |
Visibility | Public |
Tyrannosaurus Rex
CR 8•Huge Beast

HP Range65 - 208 (Avg: 137)
AC13
XP3900
Details
Size | Huge |
Type | Beast |
CR | 8 |
XP | 3900 |
Languages | None |
Defenses
Armor Class | 13 |
HP Range | 65 - 208 (Avg: 137) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.
Multiattack
The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
Tail
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.