A sprawling jungle realm of unparalleled beauty and creeping menace.
Played | 4 times |
Cloned | 2 times |
Created | 217 days ago |
Last Updated | 58 days ago |
Visibility | Public |

Description
These wretched little creatures scurry through the thick underbrush of the jungle, relying on their cunning and agility to survive. The Feeble Jungle Goblins are frail in stature yet resourceful, fashioning their makeshift weapons from sticks and stones, and adorning themselves with remnants of the jungle's flora and fauna. They often work in small bands, setting traps for intruders and raiding nearby camps for supplies, using their agile nature to blend in with the forest surroundings.
Size | Small |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common, Goblin |
Armor Class | 14 |
HP Range | 10 - 15 (Avg: 13) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Makeshift Spear
The Goblin throws a jagged spear made from sharpened wood at a target within 20 feet. The attack has a range of 20 feet (normal) and deals 1d6 piercing damage on a hit.
Trap Setting
The Goblin can set a simple trap using natural materials. An unsuspecting creature must succeed on a DC 12 Dexterity saving throw or take 1d4 damage and become restrained until they escape the trap.