Fantasy
Aethelgard is a world woven from the remnants of a shattered moon. Magic bleeds into the land.
Author's Note: Civilizations cling to life in the more stable regions, wary of the wild magic that reshapes the landscape and twists creatures into bizarre forms. The shattered moon, known as the shards of Aethel, hang visibly in the sky, a constant reminder of catacylsm and a source of both wonder and fear. This world is a work in Progress
Played | 6 times |
Cloned | 1 times |
Created | 69 days ago |
Last Updated | 59 days ago |
Visibility | Public |
Gust of Wind
Evocation•Level 2

Description
A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration. Each creature that starts its turn in the line must succeed on a strength saving throw or be pushed 15 feet away from you in a direction following the line. Any creature in the line must spend 2 feet of movement for every 1 foot it moves when moving closer to you. The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them. As a bonus action on each of your turns before the spell ends, you can change the direction in which the line blasts from you.
Spell Details
Level | 2 |
Range | N/A |