An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played180 times
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Created
16 days ago
Last Updated
4 days ago
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Hall of Ancient Echoes
Hall of Ancient Echoes
Point of Interest
Details
Coordinates(2471, 475)
Description

In Velgard's oldest district lies the Hall of Ancient Echoes, a stone temple honoring Aertos's forgotten deities. Intricate carvings depict ancient myths within its dimly lit, magically charged chambers. Priests and scholars study fragmented texts, seeking the kingdom's roots and magical origins through meticulous rituals. The Hall is a nexus where the mortal and spiritual veils thin, allowing attuned individuals to hear whispers of the past. Pilgrims seek blessings from ancient spirits amidst the surrounding groves and powerful standing stones. Despite its age, the Hall of Ancient Echoes remains a vital center for Aertos's cultural identity, preserving its oldest secrets and traditions. Its profound aura of age and lingering magic permeates the very stones, a testament to the enduring power of the forgotten. The study of its ancient texts and the practice of its rituals continue to shape Aertos's understanding of its history and the mystical forces that underpin its existence.

Appearance

The Hall is characterized by its weathered stone walls, adorned with intricate carvings that tell the stories of ancient myths. The air is thick with an aura of age and lingering magic, and the dimly lit chambers echo with whispers of the past.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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