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PAGE 2
Folder: World
Title: Everyday Life
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# Everyday Life
## Overview
Most people in Ashenveil never become adventurers.
Their lives revolve around family, work, faith, and survival.
Every sunrise brings responsibilities that are far more important than glory.
A failed harvest can destroy an entire village.
A harsh winter may claim more lives than any war.
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## Common Occupations
Most citizens work as:
• Farmers
• Shepherds
• Blacksmiths
• Carpenters
• Miners
• Fishermen
• Hunters
• Merchants
• Innkeepers
• Guards
• Priests
• Healers
• Craftsmen
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## Villages
Villages are the backbone of every kingdom.
Most contain:
• Homes
• A tavern
• A shrine
• A blacksmith
• A mill
• Storehouses
• Livestock pens
Large villages may also contain small markets and wooden palisades.
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## Cities
Cities are crowded centers of trade, politics, religion, and opportunity.
They attract merchants, nobles, scholars, criminals, mercenaries, and travelers from across the world.
Life inside city walls is safer than the wilderness—but rarely simpler.
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## Family
Family is considered the foundation of society.
Children usually learn the trade of their parents.
Communities often work together during planting, harvests, construction, and times of crisis.
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## Daily Routine
Most people rise before sunrise.
Morning begins with work.
Midday is spent trading or resting.
Evenings are shared with family, meals, storytelling, music, or prayer.
Most settlements become quiet shortly after sunset.
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## Related Pages
• Society & Social Classes
• Currency & Trade
• Law & Justice