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  1. Ashenveil
  2. Lore

Page 67 - Spirits

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PAGE 67

Folder: Creatures

Title: Spirits

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# Spirits

## Overview

Spirits are incorporeal beings born from the Veil, powerful emotions, sacred places, or natural forces.

Unlike Undead, Spirits are not necessarily connected to death.

Many have existed for centuries.

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## Types

### Nature Spirits

Protect forests, rivers, mountains, and ancient trees.

Usually peaceful unless provoked.

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### Hearth Spirits

Rare benevolent spirits that quietly watch over homes, inns, and villages.

Their presence is believed to bring prosperity.

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### Guardian Spirits

Bound to sacred temples, relics, or forgotten shrines.

They defend their charge without hesitation.

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### Wandering Spirits

Aimless entities with no permanent home.

Some seek companionship.

Others simply observe the living.

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## Behavior

Spirits rarely communicate directly.

Instead they appear through:

Dreams.

Whispers.

Reflections.

Animals.

Changing weather.

Subtle signs.

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## Respect

Many cultures leave offerings at shrines to honor local spirits.

Ignoring ancient customs is believed to invite misfortune.

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## Adventure Hooks

• Calm an angered river spirit.

• Restore an abandoned shrine.

• Discover why guardian spirits have disappeared.

• Help a wandering spirit fulfill its final wish.

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## Related Pages

• Religion

• The Veil

• Whispering Woods

• Circle of Verdant Keepers