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PAGE 67
Folder: Creatures
Title: Spirits
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# Spirits
## Overview
Spirits are incorporeal beings born from the Veil, powerful emotions, sacred places, or natural forces.
Unlike Undead, Spirits are not necessarily connected to death.
Many have existed for centuries.
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## Types
### Nature Spirits
Protect forests, rivers, mountains, and ancient trees.
Usually peaceful unless provoked.
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### Hearth Spirits
Rare benevolent spirits that quietly watch over homes, inns, and villages.
Their presence is believed to bring prosperity.
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### Guardian Spirits
Bound to sacred temples, relics, or forgotten shrines.
They defend their charge without hesitation.
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### Wandering Spirits
Aimless entities with no permanent home.
Some seek companionship.
Others simply observe the living.
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## Behavior
Spirits rarely communicate directly.
Instead they appear through:
Dreams.
Whispers.
Reflections.
Animals.
Changing weather.
Subtle signs.
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## Respect
Many cultures leave offerings at shrines to honor local spirits.
Ignoring ancient customs is believed to invite misfortune.
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## Adventure Hooks
• Calm an angered river spirit.
• Restore an abandoned shrine.
• Discover why guardian spirits have disappeared.
• Help a wandering spirit fulfill its final wish.
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## Related Pages
• Religion
• The Veil
• Whispering Woods
• Circle of Verdant Keepers