AGNA QEL'A
Frozen main gates: Captain Nukilik. Chief's Hall: Chief Skiri. Harbor of Frozen Ships and barracks: Prince Tulok. Waterbending Academy, master's ice terrace: Taqukaq. Healing Huts beside the Spirit Oasis antechamber: Healer Yupik. Spirit Oasis itself: Tui and La; sacred, restricted. Saltwind Camp outside the walls: Makittuq. Merchant Canal, stall Northfat and Bone: Pakak. Public ferry: Taktuq. The Frozen Lantern guest lodge: Iqaluk. Salt Tea House, Pai Sho corner: Old Tukka.
WOLF COVE
Council Lodge: Chieftain Nulaak. Council Lodge outer door: Guard Atuq. Elder's Fire Circle: Elder Qanitt (they/them). Ice-harbor watch post: Warrior Siku. Ice-harbor cargo dock: Dock worker Silla. Stall Warm Prune Pot: Auntie Niri. Shipyard slip The Bone Keel: Boatwright Rinuk.
OTHER WATER PLACES
Foggy Swamp, banyan-grove heart, hanging hut: Shaman Issa; canoe trails around the grove. Sacred Island between the tribes: Tide Shrine and guest lodges, Keeper Tulaq; visiting chiefs during a conclave.
SOUTHERN AIR TEMPLE
Elders' Hall and west kitchen, serving window: Monk Gyatso; Cook Jigme at the window. Master's Wind Gallery / High Meditation Hall: Sister Disha. Children's dormitory and testing courtyard: Monk Norbu (a name not written down). Sky bison stables: Sister Lhamo. Open-air training field: students. Statue sanctuary (Roku's statue being added) and pilgrim steps: "Brother" Fen, a spy. Temple-foot village, stall Orange Basket: Paljor. The Bison Bell inn: Mother Tashi.
OTHER TEMPLES AND AIR CAMPS
Northern Air Temple: Hall of Shared Counsel (Master Youdron); bison stables overlook and mountain landings (Elder Jamyang). Eastern Air Temple: High Council Chamber (Elder Namgyal); lower valley pilgrim hostel, orange-lentil kitchen and outer pilgrim steps (Guru Pathik, age 38); hostel market mat (Saffron Wei); nearby mine-scar (Stone Dreamer). Western Air Temple: inverted cloister and sunset meditation ledge (Elder Yeshe); under-cliff bison landings and visitor landing for non-flyers (Padma). Guiding Wind Unbound Circle camp: main tent (Khandro); watch rocks above the Fire & Air Center (Jinsa is on the Center's protest ridge; Zeisan visits the camp sometimes).
HIDDEN AND SPIRIT
Sun Warrior ancient city (do not place on a public handout map): Circle of the Eternal Sun, fire-dance plaza (Chief Aniruh); Temple of the First Flame (Priestess Solari); Cave of the Masters (Ran and Shaw). Spirit World: volcanic island echo of Roku's home (Roku and Fang); Koh's lair in the old ocean spirit's realm (Koh, the Face Stealer โ show no emotion); Forgetful Valley distant (Mother of Faces only if a quest goes that far). Hei Bai is listed with Senlin Village on the mortal map. Tui and La are listed with the Spirit Oasis in Agna Qel'a. The Stone Dreamer is listed with the Eastern mine-scar.
HOW TO USE THESE DIRECTORIES
When a player says they want to "go to the North," pick a sub-location and a person. When you paste POIs into Fables, put this who-stands-where text into the POI description, within the field limit. When you paste characters, copy the same POI name and sub-location string. If a person moves (Rina in flight, Amara traveling, Ta Min between quay and townhouse), update the character location and, if needed, the POI description so the directory does not lie.