Characters in Ahnekis/involved Page 2

Aeraphe(Tiefling)

Aeraphe was raised in the zealous Church of the Anointed Dawn. She became a champion in the Order of the Sacred Flame, enforcing the Church's strict dogma against "monstrous" races. However, a recent encounter with peaceful gnolls has shattered her faith. She is now on a secret quest for the truth, questioning the very foundation of her beliefs.

Oram

Oram is a 20 foot tall elderly giant that wears old rusty battle damaged armor and carries a rusted scarred longsword. He has long curly white hair and a long scruffy white beard braided into two short braids. His expression is one of exhaustion from old age and stoic loneliness. He sits at the foot of a massive boulder, vigilantly scanning the horizon for threats over the little village he protects.

Fifty years ago in Ahnekis Oram took part in a gruesome war between the Humans of Ahnekis and the Giants that migrated there from Vissara. The Giants that first came to Ahnekis did so in search of a new mountain range to inhabit due to their growing population in Vissara, and the Giants were met with fierce resistance from the Humans of Ahnekis. Oram fought in the later years of this war and when the humans won, he was one of only six giants left in Ahnekis. The other five were hunted and brutality slain by Knights trying to prove their metal to the Kings they served. Oram, being the Only giant left in Ahnekis, had lost his sense of community and purpose. He eventually settled apon a tiny village with a large boulder that bordered the settlements that looked like it was the victim of constant small invasions from outside threats. Oram decided to spend the rest of his years protecting this village in return for it's people looking after him in his old age. Giving him newfound purpose.

Olviahan

Olvishann is a large eight foot tall human/ogre hybrid man adorned in silk robes, winged boots, and various jewelry,rings, and necklaces. Some of these are magical.

Every poor soul down on his luck hears the legends and warnings of a beastly man that travels the world conducting dark dealings you could only dream about. If you find yourself wandering alone and come across an enormous luminous circus tent like structure, the wise turn and walk the other way. But if you are foolish enough to snoop around you will most likely meet Olvishann by surprise. If you make a deal with him he will bind you to him untill you repay your debts. And if you escape, expect to be hunted by anything and everything that Olvishann may send to collect his debts.

Isolde Vex

Isolde is a tiefling with deep crimson skin and long, curling horns. Her eyes glow with a faint, hellish light, and a short, barbed tail rests beneath her dark robes. Her face is a mix of human and demonic features, but her expression is often one of weary defiance. She wears simple, dark clothing and a hooded cloak to conceal her identity in human-dominated lands.

Born to human parents who reviled her for her tiefling blood, Isolde was raised in a world that saw her as a fiendish abomination, as decreed by King Garrish. Desperate to find a way to protect herself and her kind, she made a pact with a powerful fiend. The deal gave her a sliver of the power she needed, and now she uses it to act as a protector and guide for her people, leading them from the shadows against the injustice of the ruling class.

Burly (Burly's Inn)

A fat muscular man around five feet tall with dark shin, a short curly mohawk with his head shaved on the sides, and a thick black curly beard runs this establishment. His name is Burly. Burly is a dwarf with a serious and gruff personality with a kind heart. He can normally be seen working the bar in Burly's Inn or standing outside the inn smoking large cigars.

Burly was born in Ahnekis to his father, a blacksmith with an additude hard as the steel he worked with, and a kind hearted human mother who had a passion for plants and growing food.

Burly is the second of three children between his older brother Brawny, and younger sister Beatrice. Burly, like his siblings left the comfort of his parents home to make a living for himself, though he did not expect at first to be running an Inn. He has other skills that were taught to him by his parents such as proficiency in smithing and carpentry from his father and knowledge of the uses of herbs and plants, knowing which ones are poisonous or bad for you. His business idea would come to him one day when he discovered an old castle near a guild of adventurers called the Sunstone Guild. He guessed these adventurers might appreciate having a place to R&R after long adventures, so Burly renovated the old castle into what is now Burly's Inn.