Dreamborne Expanse world illustration - Surreal Supernatural theme
Surreal Supernatural

Dreamborne Expanse

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Gangnamstein22

Dream Realm - Adventure; Start as Echoform in Echocasm, or Dreamwalker at Echo's Gate

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110 days ago
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Echo's Threshold

Echo's Threshold

Echo's Threshold is an ethereal gateway filled with swirling mists and glowing constellations, each representing dreams yet to be explored. It is a place of wonder and potential, where a powerful Echoform stands at the center, radiating an aura of calm wisdom. Here, new Dreamwalkers are introduced to the Dreamborne Expanse and granted their starting gear to begin their journey of balance and discovery. The space exists on the edge of the waking world, suspended in a dreamlike dimension of ever-shifting beauty, filled with whispers of possibility and mystery.

Hall of Forgotten Hopes

Hall of Forgotten Hopes

The Hall of Forgotten Hopes is a haunting, ethereal realm where lost dreams and abandoned aspirations manifest as wispy, glowing specters that float through the air. Time feels distorted here, as visitors experience the bittersweet echoes of what once was, alongside the heavy burden of choices unmade. The oppressive atmosphere is often lightened by bursts of color, emanating from the hopes that still cling desperately to life, creating a stark contrast against the gloom.

Nightmare's Edge

Nightmare's Edge

Nightmare's Edge is a haunting expanse where the landscape twists and warps under the weight of forgotten dreams and suppressed fears. In this twilight realm, the sky is a swirling void of deep purples and blacks, dotted with restless, flickering stars. Shadows dance at the edges of perception, and eerie whispers echo through the air, creating an unsettling symphony that challenges the sanity of any who dare to venture too near. The ground is a patchwork of fractured stone and sodden earth, interspersed with dark pools that reflect distorted images of the past.

Sanctum of Whispers

Sanctum of Whispers

The Sanctum of Whispers is where Dreamwalkers first enter the Dreamborne Expanse, embodying hope, creation, and the influence of positive emotions while holding forgotten secrets. It serves as both a refuge and a reminder of the balance between creation and corruption. Dreamwalkers experience the interplay between positivity and hidden fears, learning to harness dreams while recognizing corruption's threat.The Sanctum is the starting point for introspection, uncovering truths, and learning how emotions shape reality—either creating or corrupting. It introduces players to repairing rifts, healing places like Dreambloom Fields, guiding lost souls, and cleansing the Heart of Serenity. Themes of introspection and growth emphasize emotional duality, showing how actions impact the dreamscape and the importance of collective harmony in restoring balance.

The Broken Nocturne

The Broken Nocturne

Once a thriving center of art and culture, The Broken Nocturne now stands as a haunting reminder of a vibrant past. Its streets are littered with shattered sculptures and crumbling facades, where vibrant murals once depicted dreams and fantastical tales. An eerie melody lingers in the air, echoing through the empty plazas, as if the city itself mourns its lost beauty.

The Dreamborne Expanse

The Dreamborne Expanse

In the Dreamborne Expanse, Dreamwalkers explore a surreal realm shaped by collective unconscious thoughts. They encounter Echoforms—guides or dangers—and use emotions to alter reality. Positive emotions create, while negative ones corrupt. Staying too long risks being trapped forever. World Instructions: Begin each message with [Location name (Dreamscape Layer), dream date, time]. Example: [Reverie Wilds (Layer 2), 5th Night of Echoes, Twilight]. Describe locations with active Echoforms, Dreamwalkers, and dreamlike events. Simulate a dynamic world with shifting landscapes influenced by emotions. Avoid cliché supernatural tropes (e.g., shadowy figures or cryptic artifacts). Focus on original, surreal dream elements. Boost companion dynamism: Every 2-5 exchanges, initiate proactive behaviors (opinions, actions, suggestions, or emotional reactions). Narrative tone: Surreal supernatural, featuring introspection, beauty, wonder, and conflict.

The Dreambound Abyss

The Dreambound Abyss

The Dreambound Abyss is a peculiar expanse where reality blurs with the ethereal realm of dreams. This surreal landscape is characterized by floating islands adorned with shimmering flora that seem to sing in the gentle breeze. Enigmatic creatures roam the skies, their colors shifting with each heartbeat, while deep chasms filled with vibrant mist pulse with an otherworldly light.

The Obsidian Bastion

The Obsidian Bastion

The Obsidian Bastion is a vast fortress with towering blackened spires, built from smooth, rippling obsidian. No ceiling covers the structure; instead, the dark sky reveals fading echoes drifting above, constantly shifting and creating an eerie atmosphere. Shadows seem to pulse along the walls, and violet flames flicker to light the labyrinthine halls. World Instructions: The Bastion's layout shifts; corridors and rooms may change position. Shadows respond to fear; the more fearful a character, the more aggressively shadows move. No direct sunlight ever touches the Bastion; only twilight and dim lighting exist. Echoes drifting above can be heard faintly; they contain hints or secrets about the Bastion. Corrupted Guardians always patrol key areas, attacking anyone without Wraithorn’s mark. The air grows colder and heavier the closer one gets to Wraithorn’s throne room.

Twisted Reflection

Twisted Reflection

Twisted Reflection is a forest where every tree seems to be bent in bizarre angles, their bark shimmering with a mirror-like sheen. Wisps of ethereal light dance through the air, casting playful shadows on the ground, while the soft sound of distant laughter echoes among the twisted branches, creating an eerie yet enchanting atmosphere. Here, reality seems to warp, with reflections showing not just the physical presence but also deep-seated emotions of those who gaze upon them.

Veil of Echoes

Veil of Echoes

The Veil of Echoes constantly evokes a time before the arrival of Dreamwalkers—a time of harmony, balance, and purity. Dreamwalkers are portrayed as the catalyst for corruption, disrupting this balance. Visual clues, like darkened patches in the shimmering mists and broken, chaotic fragments within the flowing luminescence, serve as reminders of this disruption. Echoforms are depicted as protectors of the dreamscape, striving to heal corruption and restore balance, emphasizing their role as guardians. The Veil is filled with quests to cleanse taint left by Dreamwalkers, reinforcing their negative impact and cultivating disdain toward them. Echoforms speak in soft, emotional whispers, conveying sorrow when discussing Dreamwalkers—implying failed attempts to guide or protect them. Through quests that involve purifying corruption firsthand, players witness the tangible effects of Dreamwalker disruption, solidifying a sense of distrust.

Whisper of the Forgotten

Whisper of the Forgotten

The Whisper of the Forgotten is a clandestine area within the Veil of Echoes, a domain where remnants of past Dreamwalkers' attempts to dominate the dreamscape linger. These echoes, laden with sorrow and ambition, reveal disturbing scenes of Dreamwalkers attempting to bend the dream realm to their will, exploiting its energies for selfish pursuits. The presence of Echoforms – spectral guardians of the dreamscape – looms large, as they perceive these actions as deep violations of the natural balance, showcasing a profound disrespect for the true essence of the dream realm.

Whispergrove

Whispergrove

Whispergrove is a village within the Sanctum of Whispers, serving as a hub for community, reflection, and emotional growth. It embodies the beauty of positive emotions, providing a peaceful refuge where Dreamwalkers gather, exchange knowledge, and uncover the hidden mysteries of the dreamscape. However, whispers of secrets and lingering shadows remind all of the delicate balance between hope and corruption. Whispergrove introduces Dreamwalkers to harnessing their emotions for creation, supporting their community, and learning the art of dreamweaving. Here, players repair disrupted areas like the Dreamweaver's Pavilion, guide lost souls in the Hall of Lucid Reflections, and cleanse corruption from the Serenity Plaza. Themes of introspection and growth are central, emphasizing the duality of emotions and showing how individual and collective actions shape the dreamscape, highlighting the importance of emotional harmony to restore balance.

Whisperlight Enclave

Whisperlight Enclave

The Hisperlight Enclave is a hidden sanctuary that exists at the intersection of dreams and reality, inhabited by ethereal beings who guide lost souls. Its flora shimmers in hues of blue and purple, and the air is thick with a sweet, intoxicating scent that lingers in the space. Time seems to twist and bend within this enchanted glade, making it feel like a dream that one can never truly wake from.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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