Baator, the Nine Hells world illustration - Fantasy theme
Fantasy

Baator, the Nine Hells

P
Pollution

Baator, the Nine Hells and the realm of devils, ruled by Asmodeus. A Forgotten Realms D&D adventure!


Author's Note: The air crackles with infernal energy, the sky a perpetual, blood-red storm. Jagged obsidian spires pierce the tormented landscape, casting long, writhing shadows that dance with the flames of the Styx. Avernus, the first layer of the Nine Hells, stretches before the boldest adventurers, a realm of war and ruin where fiends clash in endless conflict. War machines, fueled by tortured souls, rumble across the plains, leaving trails of destruction in their wake. Whispers of ancient pacts and forgotten gods echo through the desolate canyons, promising power and peril in equal measure. This is a land where survival demands both strength and cunning, where alliances are forged and broken in the blink of a fiery eye, and where the very ground trembles with the weight of infernal legions. Here, the soul is a commodity, and ambition burns hotter than the volcanic rivers that scar the land. The stench of brimstone and despair hangs heavy, a constant reminder of the price of power. Fortunes are won and lost in the blink of an eye, and the most cunning can rise to command legions of devils. The path to glory is paved with treachery and sacrifice, where every step may be the last. The Nine Hells beckon those with the courage to face its horrors, offering a chance to test their mettle against the ultimate evil. Will they succumb to the infernal temptations, or rise as a beacon of defiance in the heart of darkness? Hope you enjoy, the full 9-hells experience. I also added a small zone for the Prime Material Plane so you can Role Play your way into a 9-Hells adventure. Remember to manually change your location when you Planeshift. Have fun! Update: Added 8 of my own unique origin characters, 2 being devils who are struggling with their alignment. I thought it would make for fun storytelling.
Played27 times
Cloned3 times
Created
37 days ago
Last Updated
17 days ago
VisibilityPublic
Kostchtchie's Maw
Kostchtchie's Maw
Point of Interest
Details
Coordinates(2969, 1065)
Description

Kostchtchie's Maw, Avernus's grim chasm, held Kostchtchie, the demon lord. Zariel, archdevil, imprisoned him, seizing Matalotok, his weapon. This water-filled ravine, a tar pit's depth a mere ten feet, creates terrain confusion. Kostchtchie's defeat came at the Styx's edge, where his might shattered the Nine Hells' 8th Legion, leading to his shackling. His prison remains a testament to Zariel's power, a deep scar on Avernus, a reminder of the demon lord’s fall. The chasm echoes with the faint, lingering rage of Kostchtchie, its dark waters concealing the remnants of his former power. The tar pit, a shallow but treacherous obstacle, adds to the Maw's perilous nature, a constant hazard for any who dare to venture near.

Appearance

The Maw is a deep scar on the landscape of Avernus, with dark, murky waters and a treacherous tar pit that glistens ominously. The air is thick with a sense of foreboding, and the faint sounds of rage can be heard echoing from the depths.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service