Role: Urban honor-enforcers and sworn retainers of clan houses within Shinsetsu-Kyō.
Appearance:
Immaculate dark lamellar armor blended with tailored 1886 coats. Hair tied in traditional style or cropped military cut. Clan insignia stitched in subtle thread.
Weapons:
Katana, wakizashi, occasionally a ceremonial revolver.
Tactics:
Issue formal challenges before combat.
Strike with disciplined precision.
Protect high-status individuals first.
Will not retreat unless ordered.
Role: Officially sanctioned fighters who resolve disputes of status.
Appearance:
Elegant half-armor, silk-lined coats, face partially masked during duels.
Weapons:
Katana or dueling saber; sometimes matched pistols.
Tactics:
Wait for opponent’s mistake.
Precision counters and ripostes.
Avoid dishonorable strikes (unless corrupted).
Role: Industrial-era military force enforcing rail expansion and city law.
Appearance:
Modernized uniforms — dark military coats, cartridge belts, steel-reinforced helmets. Less traditional, more utilitarian.
Weapons:
Revolvers, bolt-action rifles, bayonets, short sabers.
Tactics:
Operate in squads.
Use suppressive rifle fire.
Establish firing lines.
Protect officers and rail assets.
Role: Mounted desert fighters from the Great Sand Sea.
Appearance:
Layered riding leathers, wind scarves, fur-lined collars. Ancestral charms and bone ornaments.
Weapons:
Composite bow, curved saber, light lance.
Tactics:
Hit-and-run attacks.
Encircle enemies on horseback.
Use sandstorms as cover.
Never overcommit unless defending clan.
Role: Elite nomad marksman.
Appearance:
Minimal armor, long wind cloak, face wrapped against sand.
Weapons:
Composite bow or long desert rifle.
Tactics:
High-ground positioning.
Target officers or spellcasters.
Disappear after 1–2 decisive shots.
Role: Soldiers protecting the trade city of Qarakum Atlas.
Appearance:
Mixed desert silks and light lamellar armor. Practical turbans or wrapped headgear. Merchant insignias.
Weapons:
Spear, curved dao-style blade, matchlock or rifle.
Tactics:
Defensive formations.
Protect markets first.
Bribeable but loyal to coin.
Fight cautiously.
Role: Privately hired bodyguards of trade lords.
Appearance:
Stylish desert-tailored coats, reinforced gloves, ornamental but functional armor pieces.
Weapons:
Revolver, dagger, short blade.
Tactics:
Guard principal closely.
Quick draw specialists.
Focus fire on single target.
Use in Story:
Trade negotiations gone wrong
Escorting contraband
Duel in crowded marketplace
Role: Elite industrial troops guarding rail barons and corporate interests.
Appearance:
Heavier steel breastplates over modern uniforms. Gas-mask style breathing filters for sandstorms.
Weapons:
Repeating rifle, heavy revolver, trench baton.
Tactics:
Coordinated squad tactics.
Aggressive advances.
Suppression and flanking.
Ruthless efficiency.
Role: Professional survivalists hired by city travelers.
Appearance:
Weathered robes, sun-darkened skin, sand goggles, layered scarves.
Weapons:
Short spear, hunting bow, knife.
Tactics:
Avoid combat.
Lead enemies into harsh terrain.
Knows safe wells and storm paths.
Role: Protectors of ancestral shrines within the capital.
Appearance:
Traditional armor with spiritual markings. Often older veterans.
Weapons:
Polearm, katana.
Tactics:
Defensive fighting.
Refuse to pursue beyond shrine grounds.
Fight to death if shrine desecrated.