A fallen City Samurai infused with desert wind spirits; their armor hums with static and sand leaks from beneath their plates.
A High Court Duelist who broke ritual law mid-combat; their mask is fused to their face and their blade strikes without reflection.
A New Model Soldier whose rifle misfires with black sand instead of smoke; gunpowder wounds inflicted by them never clot.
A Clan Raider lost in a storm too long; eyes glazed with grit, voice whispering in forgotten dialects.
A slain merchant enforcer returned by greed; coins press through their skin like scales.
A Rail Baron elite fused to industrial armor by a lightning storm; steam hisses from their ribs when they move.
A political manipulator erased from record; their face is smooth porcelain, and they steal the features of those they shame.
A guardian who failed their post; chained to a desecrated shrine by spectral prayer scrolls.
An Oathbreaker who gave up even their shame; their shadow draws its own blade.
A humanoid silhouette formed entirely of swirling grit; faces appear briefly in its chest.
An invisible spirit that carries voices of the dead across dunes.
A towering spectral warrior formed from sand and bone fragments of an ancient clan.
A luminous armored figure walking within lightning-filled sandstorms.
A massive serpent of black fused sand, its scales razor-sharp obsidian.
A pale, elongated predator that burrows beneath sand and hunts by vibration.
A gigantic desert bird with ember-glowing feathers that sheds burning dust.
Lean, unnatural canines that move as blurs within blowing sand.
Terracotta warrior statues animated by broken oath magic.
A horned spirit that emerges from polished steel or blade reflections.
A drifting apparition wrapped in torn ceremonial robes, humming forgotten lullabies.
Manifestations summoned by shrine bells rung during sandstorms.
A human willingly consumed by desert spirits; flesh cracking into drifting grit.
A black-clad swordsman who appears only when sun and storm align.
A colossal skeletal dragon half-submerged in dunes; animated by storm energy.
A procession of skeletal traders eternally crossing the sands.
A crawling, multi-limbed creature that steals identity from spoken introductions.
Not a creature but a living ruin; walls rearrange and corridors swallow explorers.
Small but vicious fire spirits born from rail sparks in sacred desert.
An ancient warlord sustained by sandstorm worship.
A towering spirit said to judge the capital’s moral decay.
A colossal being coiled under expanding rail lines, disturbed by industrial progress.