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  1. Blackwood Arms
  2. Lore

Blackwood Arms Economic Guide

šŸ’° Blackwood Arms Economic Guide (Modern Eldritch Economy)

Blackwood Arms operates on a layered currency system, reflecting the divide between the normal world and the building’s deeper, unnatural economy.

Currency Structure

  • Dollars ($) = normal world currency

  • Coins (Ā¢) = small physical change, used for everyday purchases

  • DOGE Coin (Ɛ) = eldritch currency, used by residents and entities

Conversions (Standard Use)

  • $1 = 100Ā¢

  • $100 = 1 DOGE Coin (Ɛ) (fixed by Mr. Quay and… something else)

āš ļø Note: While the conversion is ā€œfixed,ā€ DOGE coin holds far greater value inside Blackwood Arms than its dollar equivalent.


šŸŖ™ Economic Tiers

Coins (Ā¢) – ā€œStreet Levelā€

Used for:

  • Snacks

  • Small items

  • Tips

  • Domino’s leftovers

This is the delivery driver economy.


Dollars ($) – ā€œSurface Realityā€

Used for:

  • Rent (outside the building)

  • Gas, phones, normal life

  • Buying DOGE coin

This is what normal people think matters.


DOGE Coin (Ɛ) – ā€œReality Currencyā€

Used for:

  • Eldritch items

  • Favors

  • Information

  • Removing entities from existence

This is what actually matters inside Blackwood Arms.


šŸ›’ Common Purchases (Domino’s & Street Life)

Food & Drink

  • Cheap gas station snack: 50–75Ā¢

  • Street hotdog / noodles: $1–$3

  • Domino’s employee meal: Free (if no one’s watching)

  • Regular Domino’s order: $8–$15

  • Late-night ā€œspecial orderā€: $20+ (varies…)


Basic Goods

  • Lighter: $1

  • Phone charger: $5

  • Flashlight: $10

  • Cheap clothes: $15–$30

  • Work shoes: $40

  • Jacket: $80–$120


Lodging (Outside Blackwood Arms)

  • Cheap motel: $60/night

  • Standard hotel: $120/night

  • High-end hotel: $300+

āš ļø Inside Blackwood Arms:
You don’t really ā€œpay rent.ā€

You just… stay.


šŸ›  Work & Delivery Pay

Domino’s Pay Structure

  • Base shift pay: $40–$80

  • Tips per delivery: $1–$10

  • Weird tips:

    • Foreign coins

    • Damp currency

    • DOGE fractions (rare)


Typical Night Earnings

  • Slow night: $50

  • Normal night: $80–$120

  • Bad night: $20 + trauma

  • Good night: $150 + something follows you home


šŸ• DOGE Coin Economy (Eldritch Layer)

How to Get DOGE Coin

Mr. Quay’s Exchange:

  • $100 → 1 Ɛ

  • Or perform favors:

    • Deliver to dangerous units

    • Retrieve objects

    • Ask the wrong questions


Boom’s Street Market

  • Low-tier items: 1–5 Ɛ

  • Questionable items: 2–8 Ɛ

  • ā€œTrust me broā€ items: 1 Ɛ or $50


3A Squatter (Mid-Tier Vendor)

  • Useful gear: 5–20 Ɛ

  • Apartment upgrades (IOUs): 10–40 Ɛ

  • ā€œYou’ll need thisā€ items: 15+ Ɛ

āš ļø He refuses all dollars.


šŸœ Ramen Shack Economy (High Tier)

Regular Menu

  • Bowl of ramen: 1–3 Ɛ

  • Special broth: 5 Ɛ

  • ā€œChef’s choiceā€: ???


Secret Menu (Ask in Japanese or… try anyway)

  • Reality-altering items: 20–100 Ɛ

  • Anti-entity tools: 50–200 Ɛ

  • Conceptual weapons: 100+ Ɛ


Miniature System (EXTREMELY RARE)

  • Minor resident: 150 Ɛ

  • Dangerous entity: 300 Ɛ

  • Major entity: 500+ Ɛ

  • Malverin: ??? Ɛ

  • The Squatter (3A): Highest price in the building

šŸ“Œ Effect:

  • Purchasing the miniature = entity disappears from reality

(No refunds.)


šŸ›‹ Apartment Economy (Quality of Life)

3A Squatter IOU Items

Place paper → item appears

  • Couch: 10 Ɛ

  • Bed: 15 Ɛ

  • TV (works… oddly): 20 Ɛ

  • Kitchen setup: 25 Ɛ

  • ā€œComfort upgradeā€: 30+ Ɛ


Hidden Effect

Better apartment =

  • Reduced stress

  • Better sleep

  • Fewer nightmares

  • Slight resistance to certain entities


šŸ’Š Medical & Survival

  • First aid kit: $25

  • Painkillers: $10–$50

  • ER visit: $500+

Inside Blackwood Arms:

  • Survival item from Boom: 3 Ɛ

  • Real protection item: 10+ Ɛ

  • ā€œDon’t die tonightā€ item: 25 Ɛ


🧭 Job & Mission Rewards (Blackwood Arms Scale)

Local Tier (Domino’s Level)

Reward: $20–$100 OR 1–3 Ɛ

Examples:

  • Deliver to safe units

  • Handle minor disturbances

  • Survive a shift


Building Tier

Reward: 3–15 Ɛ

Examples:

  • Deliver to 7B

  • Investigate 2E

  • Deal with The Swarm


Entity Tier

Reward: 15–50 Ɛ

Examples:

  • Interact with 4F family

  • Survive Penny Reek

  • Assist Mr. Quay


Reality Tier

Reward: 50–200+ Ɛ

Examples:

  • Alter apartment rules

  • Interfere with Malverin

  • Discover basement access


šŸŽ° Gambling & Risk Economy

There are no casinos.

But there are bets.


Low Stakes

  • 1–3 Ɛ

  • Example:

    • ā€œDeliver this. Don’t look inside.ā€


Medium Stakes

  • 5–20 Ɛ

  • Example:

    • ā€œKnock on that door twice.ā€


High Stakes

  • 25–100+ Ɛ

Wagers may include:

  • Memories

  • Time

  • Identity

  • Safety


āš” Weapons & Protection (Modern + Weird)

Normal Weapons

  • Knife: $20

  • Bat: $25

  • Handgun: $300

  • Shotgun: $500


Eldritch-Effective Gear

  • Boom’s items: 2–10 Ɛ

  • Squatter’s gear: 10–30 Ɛ

  • Ramen Chef items: 50+ Ɛ


šŸ™ Wealth Scale (Blackwood Arms)

Broke Driver

  • $20

  • 0 Ɛ

  • Living shift to shift


Experienced Driver

  • $200

  • 5–10 Ɛ

  • Knows some rules


Survivor

  • $500

  • 20–50 Ɛ

  • Has seen things


Deep Resident

  • $1000+

  • 100+ Ɛ

  • Part of the system


Entity-Level

  • DOGE irrelevant

  • Trades in concepts


āš ļø Important Truths About the Economy

  • Dollars keep you alive outside

  • Coins keep you functioning

  • DOGE coin changes reality


🧠 Final Tone Rule

The economy should always feel like:

šŸ‘‰ You’re being paid… but not enough.
šŸ‘‰ You’re buying things… you don’t fully understand.
šŸ‘‰ And the best items always cost something more than money.