• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
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  • Factions
  • Monsters
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  • Spells
  • Feats
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  • One-Shots
  • Game Master
  1. CAELTHYR
  2. Lore

Core World Factions(Brief)

I. Transcontinental Factions (Operate Everywhere)

1. The Holy Inquisition

Continent Base: Sanct Verghar

Ideology: Order through eradication

Enemies: Witches, Beasts, Curse Items, Angelica

Methods: Purges, trials, miracle force

They do not protect the world — they cleanse it.

2. The Quiet Room

Continent Base: None (cells everywhere)

Ideology: Balance over dominance

Enemies: Extremes of all kinds

Methods: Containment, mediation, targeted execution

They stop threats before wars begin.

3. Angelica’s Apostate Circle - The Reclaimed

Continent Base: Hidden, mobile

Ideology: Witch supremacy, eternal rule

Enemies: Coven, Empire, Quiet Room

Methods: Soul theft, infiltration, identity collapse

No one knows who is already hers.

II. Continental Political Powers (MAJOR FACTIONS)

These are factions rooted in continents, but still distinct actors.

A. Sanct Verghar (Holy Empire Sphere)

4. The Holy Empire

Leader: Pope of Verghar

Ideology: Absolute Order

Assets: Miraclewielders, Inquisition

A theocratic superpower that believes:

Humanity must rule, or the world will burn.

5. The Miracle Synod

Faction Within the Empire

  • Oversees miraclewielders

  • Controls Verghar’s rites

  • Keeps Meruen’s existence secret

They fear another Phoenix being born.

B. Astra Polis (Democratic, Technological Continent)

6. Astra Polis Assembly

Ideology: Progress, democracy, rational power

Assets: Rune industry, augmented soldiers

They believe gods failed — humans will not.


7. The Frankenstein Conclave

Faction Within Astra Polis

  • Overseers of augmentation

  • Split between ethical and radical branches

  • Secretly experimenting beyond limits

Some believe Angelica is proof augmentation should go further.

C. Eldharyn (Noble & Beast-Integrated Continent)

8. The Eldharyn Noble Houses

Ideology: Blood, tradition, power

Secret: Many houses are vampire-controlled

Politics here are predatory, not ideological.


9. The Crimson Hierarchy

Faction of Vampires

  • Strength-based rule

  • Manipulates noble bloodlines

  • Seeks legal recognition as a race

They fear Gozu, not the Empire.


III. Marginal & Hidden Factions

10. The Shattered Coven

Witches who rejected the Covenant without joining Angelica.

They survive in exile, hunted by all.


11. The Wild Shifter Packs

Feral, chaotic remnants of Chaos’s influence.

Some worship Gozu. Some fear him.


12. Curse Brokers

Black-market faction trading curse items.

Feared even by the Inquisition.