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  1. CAELTHYR
  2. Lore

Eldharyn

@Eldharyn

The Veiled Continent of Blood and Crowns

Core Theme: Feudal power, ancient bloodlines, hidden monsters

Government: Hereditary monarchy with noble houses

Technology Level: Late industrial–early arcane (less advanced than Astrapolis)

Dominant Powers: Nobility, vampire aristocracy, secret covenants

Public Face: Chivalry, honor, lineage

True Nature: Infiltration, predation, decay beneath tradition

Eldharyn is the continent of old power. Where Astrapolis looks forward, Eldharyn clings to ancestry, blood, and name. It survived the 500-Year War not by innovation, but by endurance and secrecy.

Unbeknownst to most of the population, Eldharyn is the primary refuge of Vampires, who have embedded themselves into noble bloodlines over centuries.

CAPITAL: 

VALENCREST @Valencrest

“The Crown Above the Veins”

Type: Royal capital, ancient city

Population: ~1.2 million

Ruler: King Albrecht IV (human, possibly compromised)

Valencrest is a city of marble spires, crimson banners, and deep shadows. Built atop layered ruins, its underground catacombs stretch farther than the living districts above.

Notable Features

  • The Crimson Court: Royal palace and noble assembly

  • Veinways: Underground passages used by vampires

  • The Silent Cathedral: A pre-war structure warded against miracles

Secrets

  • At least five major noble houses are fully vampire-controlled

  • The King’s bloodline shows signs of controlled vampiric dilution

  • Inquisition presence is tolerated but strictly monitored

CITY: NOCTHALL

@Nocthall

“The City That Never Bleeds”

Type: Noble city-state

Population: ~600,000

Status: Semi-autonomous

Nocthall is widely rumored to be cursed. Crime is low. Murders are rare. People simply… disappear.

Known Facts

  • Nightlife economy thrives

  • Strict curfews are “suggested,” not enforced

  • Guards are unnaturally disciplined

Truth

Nocthall is effectively a vampire-controlled city, ruled by a hidden Crimson Hierarch, a vampire elder of immense age.

The city serves as:

  • A feeding ground

  • A diplomatic hub for vampire politics

  • A testing ground for blood manipulation techniques

CITY: GRAYHAVEN

@Grayhaven

“Where Hunters Are Born”

Type: Fortress-city

Population: ~350,000

Alignment: Anti-beast, semi-Inquisition

Grayhaven is Eldharyn’s answer to monsters — at least officially.

Features

  • Heavy fortifications

  • Military academies

  • Public executions of “confirmed beasts”

Irony

  • Some officers are secretly vampire thralls

  • Hunters unknowingly protect vampire interests by eliminating rivals

  • Quiet Room operatives are deeply embedded here

CITY: ROSENFALL

@Rosenfall

“The Garden of Graves”

Type: Cultural and religious center

Population: ~500,000

Rosenfall is known for its art, poetry, funerary traditions, and elaborate blood rituals disguised as cultural ceremonies.

Notable Sites

  • The Rose Necropolis: City-sized cemetery

  • The Scarlet Opera: Performances rumored to be enchantments

  • The Blood Archivum: Restricted noble records

Hidden Role

Rosenfall is where vampire lineage records are kept — tracking blood purity, dilution, and political alliances.

REGION: THE BLACK VEINS

@The Black Veins

Subterranean Eldharyn

A continent-spanning underground network connecting noble estates, cities, and ancient ruins.

  • Used by vampires and shifters

  • Older than the current monarchy

  • Some sections predate the War

Rumors suggest parts of the Black Veins were altered by Chaos, making them hostile even to beasts.

FACTION PRESENCE IN ELDHARYN

Vampire Houses (Unofficial Rulers)

  • Maintain hierarchy based on strength

  • Use noble bloodlines as vessels

  • Avoid open domination to prevent crusades

The Crown

  • Publicly human

  • Privately compromised

  • Balances survival against revelation

The Inquisition

  • Allowed, but restricted

  • Constantly monitored

  • Often manipulated

The Quiet Room

  • Operates in shadows

  • Focuses on containment, not exposure

  • Maintains fragile truces with certain vampire elders

ATTITUDE TOWARD WITCHES

  • Officially banned

  • Secretly employed by nobles

  • Witch curses are used as political tools

Angelica is especially feared in Eldharyn, as her soul magic threatens vampire lineage control.

ATTITUDE TOWARD MIRACLES

  • Respected publicly

  • Distrusted privately

  • Meruen is considered a dangerous myth

CAMPAIGN HOOKS (ELDHARYN)

  • A noble family requests help finding a “missing heir” (already turned)

  • A vampire elder seeks protection from Angelica

  • The King may not be the King anymore

  • The Black Veins begin rejecting even vampires

  • A Quiet Room cell disappears in Nocthall

SUMMARY

Eldharyn is not ruled by monsters.

It is ruled by those who learned to hide them best.