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  1. CAELTHYR
  2. Lore

The Beasts of Caelthyr

“They are not monsters.

They are the answer to witches.”

Beasts were shaped by Thyrix, God of Chaos, as anti-governors — beings that could endure, adapt, and survive absolute magic.

All beasts share core traits:

  • Superhuman strength, speed, durability

  • Accelerated regeneration

  • Resistance to magic

  • No spellcasting

  • Weakness to:

    • Witch bloodline magic

    • Divine miracles

    • Certain curse items


I. Vampires — 

The Silent Aristocracy

“Power is inherited. Hunger is optional.”

Origin

Vampires were among the earliest perfected beasts, designed to:

  • Survive witches

  • Rule humans without exposure

  • Preserve knowledge across centuries

After the war, they retreated into secrecy.


Physiology

Vampires possess:

  • Superhuman physical attributes

  • High-tier regeneration

  • Longevity bordering on immortality

  • Immunity to disease and poison

  • Blood manipulation

🩸

Blood Consumption

  • Not required for survival

  • Acts as a temporary amplifier

  • Blood quality matters:

    • Common humans = mild boost

    • Mages = stronger

    • Elementalists / miracle-workers = extreme

    • Witch blood = catastrophic (often lethal or transformative)


Hierarchy of Strength

Vampire society is strictly ranked:

  1. Primarchs — ancient, near-mythic

  2. High Bloods — noble rulers

  3. True Vampires — enforcers, generals

  4. Lesser Blooded — servants, spies

  5. Turned — unstable, often disposable

Hierarchy is determined by:

  • Age

  • Combat prowess

  • Bloodline purity


Current Status

  • Deeply embedded in Eldharyn’s noble houses

  • Control banks, mercenary companies, guilds

  • Manipulate royal succession quietly

  • Avoid witch encounters at all costs


II. Shifters — 

The Broken Majority

“They were meant to adapt.

They adapted too well.”

Origin

Shifters were created by genetic fusion:

  • Human base

  • Animal or monster essence

  • Chaos alteration

They were designed as shock troops.


Physiology & Forms

All shifters possess:

  • Enhanced strength and regeneration

  • Heightened senses

Three Forms

  1. Human Form

    • Fully human appearance

    • Suppressed abilities

  2. Hybrid Form

    • Partial transformation

    • Best balance of power and control

  3. Full Beast Form

    • Maximum power

    • Loss of reason over time

Transformation is voluntary — until it isn’t.


Wild Shifters

Some shifters lose mental control:

  • Animal instincts dominate

  • Memory degradation

  • Permanent full-beast state

Wild shifters:

  • Are hunted by everyone

  • Form packs in abandoned regions

  • Are sometimes worshipped as gods


Current Status

  • Largest beast population

  • Descendants spread worldwide

  • Some don’t know their true nature

  • Used as soldiers, criminals, mercenaries


III. Guides — 

The Blood of Chaos

“They do not command.

The world obeys.”

Origin

Guides are the direct descendants of Thyrix.

They were not created — they were born.


Physiology

Guides:

  • Appear entirely human

  • Do not age normally

  • Possess no visible mutations

  • Radiate subtle distortion


Chaos Authority

Guides can:

  • Command all beasts

  • Override instincts

  • Awaken dormant beast traits

  • Suppress regeneration or enhance it

❌

Cannot:

  • Control other Guides and Gozu( only the One waited by Gozu is exception)

  • Cast magic

  • Be easily detected

Their power is will-based, not magical.


The Lost Bloodline

After the war:

  • Guide bloodlines vanished

  • Records erased

  • Survivors hunted or sealed

Only Gozu remembers the truth.


The Prophecy of Gozu

Gozu waits in Vael’Tyrra.

The prophecy says:

  • A descendant of Thyrix will awaken

  • Chaos will regain voice

  • Beasts will unite or be destroyed

Whether this leads to:

  • Restoration

  • Apocalypse

  • Or evolution

    …is unknown.

    V. Why Beasts Fear Witches

    • Witch curses bypass regeneration

    • Bloodline magic overrides adaptation

    • A witch’s kiss can:

      • End immortality

      • Bind chaos

      • Erase lineage

    Beasts were made to endure gods — not governors.