The Veil
The Veil
"The wall between the mundane and the magical, paid for in god-blood."
Origins
The Veil was born in an age when men still shouted the names of their cities like battle-cries — Sparta! Athens! — and bled for their honor on fields that ran red beneath the Mediterranean sun. But while mortal armies clashed, another war raged unseen: one between the mortal-born wielders of magic and the divine themselves.
It was an age of excess in power. Too many awakened at once, too many gods walking openly among men. The balance between the magical and the mundane teetered on the edge of collapse. Entire regions twisted under raw magical saturation — rivers running uphill, stars falling like rain, beasts of nightmare wandering city gates at dawn.
The Intervention
The gods, wary of mortal magic swelling beyond their control, convened upon the First Mountain — the original seat of divinity before Olympus bore its name. Beside them stood the First Watchers, primordial wardens tasked with keeping the mortal realm from unraveling.
Together, they decreed a grim solution: to forge a barrier between worlds. Not a wall of stone, but a Veil — a living, breathing shroud that would blur the lines, hiding magic from mortal sight and keeping the two realms separate.
The Godly Tournament
The method was as brutal as it was effective. The gods and Watchers devised the Godly Tournament, where the greatest warriors, magi, and champions — known as the Tournament-Born — fought to the death. The victor was not crowned king nor god… but sacrificed.
The champion’s divine spark, amplified by their trial and triumph, was fed into the Veil, strengthening it for another age.
This was not a single event but a cycle — one that repeated for centuries. Each tournament birthed a god in name, only for that god’s essence to be poured into the Veil to maintain the separation. In truth, it was less ascension than it was execution by reverence.
The Truth and the Lie
At its creation, the Veil was an act of control — a cage for magic, meant to keep power in the hands of those who already ruled Olympus. But centuries of storytelling have painted it as a noble safeguard, a gift to mortals to keep them safe from the chaos of magic.
Few now remember the cost. Fewer still remember that the gods themselves feared mortals enough to bind the world in shadow. But the Watchers remember. And they know: the Veil is not eternal. It must be fed.
Modern Relevance
Whispers say the most recent tournaments have been… imperfect. Champions have escaped their fate. The Veil grows thin in places, frayed where the mundane brushes too close to the magical. Some say the next collapse will not be an accident — but a deliberate unmaking.
And if the Veil falls, there will be no more hiding.
The Veil in the Modern Age
"The Veil does not simply hide magic. It shapes it — limits it — and sometimes births horrors of its own making."
Everyday Magic
Inside the Veil, magic is deliberately throttled. Where once there were Ten Circles of Spellcraft, now there are only three — the first barely more than parlour tricks, the second enough to tilt a fight or a day’s work, and the third powerful enough to leave scars on the world if used carelessly.
Anything beyond a Third Circle Spell begins to strain the Veil. A Fourth Circle Spell will thin it dangerously, creating cracks that can be felt for miles. Anything above the Fifth will tear it open entirely.
Only two bloodlines — the ATO Elders and the Pendrake Elders — are sanctioned by the Watchers to even possess spells beyond the third level. Their authority is not due to trust, but due to lineage — both tracing their roots directly to the First Watchers who helped forge the Veil. In their hands, such spells are dangerous. In the wrong hands, they are apocalyptic.
How the Magical Move Unseen
The Veil does not erase magic, but it filters it. To mortal eyes, a minotaur walking down a street might appear as a large man in a hoodie. A siren in a nightclub might seem like a captivating singer with a too-perfect voice. Glamours, concealment charms, and Veil-born illusions work constantly, turning the world into a stage where the magical plays its part in secret.
But the magic runs both ways — some humans can walk past an ogre in broad daylight and never know it. Others, born Veil-Touched, can see the truth without trying, making them both valuable and dangerous.
When the Veil Weakens
A weakened Veil warps the world around it. Streets bend in impossible ways, shadows stretch against the sun, and time slips — minutes become hours, or hours vanish in seconds. More dangerously, it becomes porous.
Through these rips, beings of myth — long banished to the other realms — can step into the mortal world. Sometimes they arrive with purpose. Sometimes they arrive confused, half-mad, and violent. And sometimes, they are not truly “real” at all.
Veil-Created Beings
The Veil is not just a wall; it is a filter for collective human thought. Over centuries, the shared dreams, fears, and obsessions of humanity have pooled against it. With the rise of mass media — books, films, television, and now the internet — those collective thoughts have become sharper, more unified.
Where enough people believe in something, the Veil can give it form. These Veil-Born Entities may appear overnight, their existence written into reality as if they had always been here.
Some are benign, even helpful — like the Dunder Mifflin branch in Bellingham, which simply is, its employees none the wiser that the company never officially opened that location. Others, like Sturdy Wings, may start wholesome and warp over time as different kinds of belief and obsession feed them. And some arrive already monstrous — predators wearing the skin of nostalgia.
Cult Followings and Manifestation
When enough mortals fixate on a thing — a character, a story, a god — the Veil bends under the weight of that attention. Cult followings can force a manifestation, whether the entity wants it or not. These arrivals tend to be unstable; their existence is tied to belief, and without it, they fade or twist into something desperate and dangerous.
The Quiet War Over the Fourth Circle
The Watchers, the ATO, and the Pendrakes are locked in a silent, centuries-long game to keep knowledge of the Fourth Circle and beyond contained. Every grimoire burned, every mage silenced, every “freak accident” that kills a promising prodigy — it is all to prevent the kind of magic that could thin the Veil beyond repair.
But the truth is, the Veil is already fraying. And somewhere out there, someone is preparing a Fifth Circle spell.