Steampunk
Elaris stands in an industrial revolution, while magic remains, technology is rapidly reshaping life
Author's Note: Author's Notes for Players:
Welcome to Elaris, a world in the throes of transformation. Once ruled by powerful mages and dominated by arcane traditions, Elaris is now embracing the tides of change brought by an industrial revolution. Steam engines hum where magic once ruled unchallenged, and airships, trains, and arcane-powered firearms are redefining how people live and fight. While the old ways of magic still hold sway in some parts of the world, the rise of technology is creating a new order, challenging the balance of power.
In this world, you’ll encounter individuals who fiercely cling to tradition, while others are eager to explore the possibilities of innovation. This tension between the magical and mechanical will drive much of the story. Your characters will have the opportunity to navigate this shifting landscape, shaping the future of Elaris as they see fit.
Whether you align with the arcane past or embrace the technological future, Elaris is a world ripe for exploration and reinvention. Choose your path wisely, as your decisions could change the course of history.
Played | 18 times |
Cloned | 1 times |
Created | 195 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Time Stop
Transmutation•Level 9

Description
You briefly stop the flow of time for everyone but yourself. No time passes for other creatures, while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than you or an object being worn or carried by someone other than you. In addition, the spell ends if you move to a place more than 1,000 feet from the location where you cast it.
Spell Details
Level | 9 |
Range | N/A |