Stout, aggressive jungle forager with razor tusks; surprisingly dangerous when cornered.
Silent predator of the canopy and underbrush; strikes from above with lethal precision.
Amphibious fish-folk that dwell along coasts and reefs; use nets, spears, and ambush tactics.
Massive coastal crustacean with armor-like shell and crushing claws.
Small draconic predator that nests near cliffs and rocky islands; breathes fire or frost depending on lineage.
Rare but terrifying; winged reptile that hunts livestock and sailors.
Massive sea snake that lurks beneath ships, striking at hulls or dragging sailors overboard.
Regenerative amphibious brute found near tidal caves and wreck sites.
Elemental manifestation of violent Deadfire storms; crackling with lightning and wind.
Animated reef entity, sometimes awakened by ancient magic.
Predatory serpent of deep reefs; hunts in murky waters.
Small reptilian humanoids that live in tribal jungle communities; wield spears and primitive magic.
Lightly armored scout specializing in ambush and traps.
Shamanistic leader invoking draconic or elemental spirits.
Winged reptilian creature; territorial and aggressive.
Construct powered by luminous adra; ancient guardian of Engwithan ruins.
Heavily armored war machine left behind in temples and vaults.
Massive animated statue protecting sacred ruins.
Floating magical eye or orb that fires arcane blasts at intruders.
Animated bones bound by lingering soul essence; common in ruins and crypts.
Bloated corpse-thing that emits toxic fumes; dangerous in enclosed spaces.
Sailor-undead common in Splintered Reef; intelligent and capable of speech.
Vampiric undead with hypnotic gaze and draining bite; capable of illusion magic.
Restless spirit bound to trauma or ancient rites.
Undead wolf-like predator that hunts in packs.
Ancient spellcaster who preserved their soul to avoid death; rare but devastating.
Small flame elemental that ignites terrain and spreads chaos.
Chilling elemental that slows and freezes foes.
Stony entity that resists weapons and manipulates terrain.
Living lightning storm in humanoid form.
Boarding specialist armed with pistol and cutlass.
Cruel mercenary employed by Crookspur and similar ports.
Organized pirate with better training and equipment.
Fanatical warrior enforcing harsh doctrine within temples.
Native island defender skilled with spear and shield.
Whirling mass of animated skeletal fragments.
Petrifying forest horror capable of turning victims to stone.
Massive brute often used as mercenary muscle.
Large drake with fear-inducing roar.
Malformed entity created by failed Engwithan rituals.