• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Eclipse
  2. Lore

Ironhold

Town Name: Ironhold
Identity: A wealthy mining town built on hard labor, dangerous resources, and constant sabotage.

Resources

  • iron, coal, saltpeter, and traces of Aetherite

  • rail contracts depend on Ironhold output

  • the town is economically critical, which makes it a battlefield without formal war

Social Reality

  • labor camps and debt stores

  • union agitation and strike violence

  • private security forces with legal immunity

  • medical experiments on injured miners quietly funded by outside money

Conflict Drivers

  • Guild contract manipulation and wage suppression

  • Concord recruiters promising freedom

  • Meridian troops “protecting” infrastructure

  • monsters drawn to mine shafts and blood soaked tunnels

Player Hooks

  • sabotage blamed on lycans when it is actually Guild sabotage to force a buyout

  • miners uncover an ancient crypt pocket beneath the shafts

  • a strike leader disappears and the town becomes a powder keg

  • rail explosives go missing and everyone assumes the worst