• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Eclipse
  2. Lore

Prairé

City Name: Prairé
Identity: A frontier rail junction city where cattle money, guns, gangs, and government collide.

Vibe

Prairé feels like the last real wild west town.

  • cattle drives, stockyards, smoke, and saloons

  • rail whistles day and night

  • law exists, but it is negotiated

Power Structure

  • a marshal with limited authority and political pressure

  • cattle barons and land agents

  • outlaw gangs that function like unions with guns

  • traveling monks, drifters, and bounty hunters

Gangs

Each gang has a theme and a role.

  • protection rackets disguised as “security fees”

  • rail theft rings

  • monster hunters for hire

  • smugglers bringing in silver and relics

Player Hooks

  • a rail shipment carrying anti monster weapons disappears

  • a cattle baron is secretly funded by the Guild and hides a vampire pact

  • a Concord cell uses Prairé as recruitment funnel

  • wereboar raiders hit the outskirts and humans respond with massacres