• Overview
  • Map
  • Areas
  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
  • Spells
  • Feats
  • Quests
  • One-Shots
  • Game Master
  1. Eclipse
  2. Lore

VARIOUS LYCANTHROPE TRIBES

Title: The Blood Variants of Hircine
Truth: Hircine did not create one kind of lycan. He created a spectrum, each tied to a different lesson of the hunt.

How Lycan Tribes Work

Most tribes operate like:

  • extended families bound by blood rites

  • territorial packs tied to sacred lands

  • cultural codes enforced through dominance and tradition

Tribes vary from civilized city aligned to barbaric and isolationist.

Common Lycan Social Categories

Civilized Packs: live near towns, enforce secrecy, trade, sometimes adopt law codes
Frontier Packs: roam, sell protection, act as mercenaries or monster hunters
Wild Tribes: isolated, ritual heavy, often brutal, distrust all outsiders

Major Examples

Gaia Tribe (Lyssara’s Origin)

  • spiritually driven, land bonded, protective of wild places

  • views civilization as a tool, not a goal

  • respects strength, but honors restraint and balance

  • tends to tolerate outsiders if they honor the land

Bearfeud Tribe

  • aggressively loyal Hircine worshippers

  • interprets his words literally and violently

  • raids settlements under the belief that fear strengthens the world

  • uses brutality as “purification of weakness”

  • dangerous because they believe they are righteous

Weretiger Variants

  • disciplined solitary hunters or small pride like groups

  • refined combat focus, stealth, and lethal precision

  • often clash with wolf packs due to pride and territorial style differences

  • some align with monk traditions, others become assassins

Werebear Variants

  • slow, unstoppable, defensive powerhouses

  • built for siege fighting, guarding sacred places, and holding territory

  • often become protectors of isolated communities or tyrants of them

Wereboar Variants

  • rage driven shock troops

  • built for direct impact warfare, breaking lines, and relentless pursuit

  • often used as enforcers in wild tribes or as mercenary battering rams

Tribe Tensions

Old lycan politics are defined by:

  • purity vs integration

  • Hircine worship vs Hircine rejection

  • secrecy vs open dominance

  • cooperation with Elsir vs total isolation

Player Hooks

  • negotiate peace between tribes that hate each other by instinct

  • stop Bearfeud raids before humans retaliate with silver and fire

  • uncover a tribe selling its bloodline to human researchers for protection

  • recruit a variant tribe into Elsir’s alliance at a moral cost