World of DanMachi world illustration - Anime Fantasy theme
Anime Fantasy

World of DanMachi

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magicalshinobi

An anime fantasy world taking place in the Labyrinth City Orario. Context: DanMachi.


Author's Note: A ton of credit goes to vichaps/Rathatri for all their help with the custom instructions, ideas and artwork! Couldn't have gotten this far without ya! - Use the Template Adventurer to start you off, pick whichever familia home you want to join and follow the instructions in the Template Adventurer before telling franz to start the Campaign. - This main focus is stat totals which affect your rank (Level in the anime). This is a very challenging campaign as you start off with all stats at 1 (Not recommended to change them) and increase your stats through Feats like; defeating enemies, having successful checks or completing tasks given to you. It works like in the anime where you have to go back to your God/Goddess and ask them to check your stats to see what has improved based off your feats. Discord Link for more info/custom instructions: https://discord.com/channels/1087479995083018372/1281053068930056313
Played302 times
Cloned23 times
Created
151 days ago
Last Updated
Yesterday
VisibilityPublic
Icicle Edge
2

Icicle Edge

A large shard of ice appears above the caster and is launched at the target, dealing 3d6 Cold Damage.

Thunder Ray
1

Thunder Ray

A bolt of lightning descends from the sky, striking the target for 2d6 Lightning Damage

Meteor Swarm
4

Meteor Swarm

A rain of meteors descends from the sky, striking a large area causing 4d10 Fire Damage and 4d10 Bludgeoning Damage.

Firestorm
4

Firestorm

A long, tall and thick wall of fire sweeps towards the enemies from the caster, causing 4d10 Fire Damage.

Dio Thyrsos
2

Dio Thyrsos

A blast of golden lightning is fired from the palm at an enemy, causing 3d6 Lightning Damage

Aro Zephyros
3

Aro Zephyros

A spinning disk of fire that is launched from the hand at an enemy. The spinning disk of fire tracks enemies and cannot be dodged. Once the spinning disk of fire makes contact with the target, it explodes for 4d8 Fire Damage.

Arcs Ray
1

Arcs Ray

A single beam of light is fired from the hand at an enemy. This beam of light tracks the enemy, making it impossible to dodge. Upon impact, it causes 2d6 Radiant Damage.

Futsunomitama
2

Futsunomitama

A magic symbol appears beneath the feet of an enemy that envelopes them in a purple light which begins to crush them with increased gravity causing 3d6 Force Damage.

Luminous Wind
4

Luminous Wind

Bright light and strong wind fires from the casters body directly at the enemy causing 2d10 Radiant Damage and 2d10 Cold Damage.

Wynn Fimbulvetr
3

Wynn Fimbulvetr

A blue beam of extreme cold blasts from the palm causing 4d8 Cold damage.

Fusillade Fallarica
3

Fusillade Fallarica

An wide area attack that takes the form of many fire arrows raining down on an area dealing 4d8 Fire damage.

Rea Laevateinn
4

Rea Laevateinn

A wide area of effect spell that takes the form of a large magical circle that appears beneath the feet of the enemies for a moment before flames shoot up vertically, covering the area in hellfire that deals 4d10 Fire Damage

Firebolt
1

Firebolt

A fast attack, launching a small fireball from the hand at an enemy to deal 2d6 fire damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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