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  1. Eidolon Online
  2. Lore

Rumored Guilds of Eidolon Online

Rumored Guilds of Eidolon Online

The Ashbound

“They don’t respawn the same.”

What people say:

  • A guild whose members have died too many times

  • Claim Rebinding “burns away” parts of you

  • Members come back quieter, colder, changed

Contradictory rumors:

  • They deliberately die to study Desynchronization

  • They guard a sanctuary no one else can use

  • They’ve been gone for months—yet people still see them

NPC reaction: Uneasy silence, ward signs, half-remembered prayers


Glasswire Compact

“They already know what you’re going to ask.”

What people say:

  • No territory, no banners, no public members

  • Trades in secrets, maps, anomalies, memories

  • Knows about places that don’t appear on maps

Contradictory rumors:

  • It’s not a guild—it’s an agreement

  • Members don’t know who else belongs

  • They communicate through NPCs who shouldn’t know things

NPC reaction: Nervous cooperation, guarded answers, deflection


The Last Bell

“If the bell rings, you run. If it rings twice, you’re already late.”

What people say:

  • Specialize in holding impossible chokepoints

  • Fight losing battles so others can escape

  • Known for not retreating

Contradictory rumors:

  • Every member has died at least once in defense

  • The bell isn’t a signal—it’s a Rebinding anchor

  • The guild disbanded after a failed stand

NPC reaction: Reverence, mourning customs, battlefield shrines


Horizon Unwritten

“They go where the map stops agreeing with itself.”

What people say:

  • Explorers who document unstable regions

  • First to report terrain behaving incorrectly

  • Their maps contradict each other

Contradictory rumors:

  • Their members vanish one by one

  • They’ve charted land that no longer exists

  • One member came back claiming the world noticed them

NPC reaction: Polite dismissal, quiet curiosity, subtle warnings


Sanctum of the Gentle Return

“They stay with you until you’re yourself again.”

What people say:

  • Protect those who recently Rebound

  • Sit vigil with the desynchronized

  • Keep records of who came back… wrong

Contradictory rumors:

  • They refuse to help repeat deaths

  • They erase memories on request

  • They once locked a player out of returning

NPC reaction: Trust, gratitude, fear of refusal


The Quiet Accord

“If they witnessed it, it matters.”

What people say:

  • Enforces contracts, duels, and promises

  • Keeps no prisons, only records

  • Their judgments follow you

Contradictory rumors:

  • They never forget a broken oath

  • Their leaders aren’t players anymore

  • They can deny sanctuary access

NPC reaction: Respectful distance, careful wording


How These Should Be Used (Important)

  • None of these guilds must exist yet

  • Any of them can be:

    • Real

    • Exaggerated

    • Defunct

    • Reformed under a new name

    • Player-founded later retroactively fulfilling the rumors

If players form a guild that matches the shape of a rumor, the world quietly connects the dots.

“So it’s true then… the Ashbound weren’t a myth after all.”